android-accessibility

android-accessibility is a skill for Claude Code, Codex from prasad-vennam/Awesome-Android-AI-Agent-Skills. It costs 23 tokens per session (800 once invoked), scanned A, original, MIT.

A set of instructions for making Android apps usable by people with disabilities. It covers screen readers, readable contrast, touch targets, and accessibility information in Jetpack Compose, Android’s modern UI toolkit.

In plain words
What is it for?
Use it to review accessibility, improve TalkBack navigation, add meaningful descriptions to controls, check contrast, and make touch targets easier to use.
Why use it?
It helps find and fix interfaces that are difficult to navigate with tools such as TalkBack, Android’s screen reader.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to review accessibility, improve TalkBack navigation, add meaningful descriptions to controls, check contrast, and make touch targets easier to use.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/prasad-vennam/awesome-android-ai-agent-skills/android-accessibility
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add prasad-vennam/Awesome-Android-AI-Agent-Skills --skill android-accessibility
Clone the repo
git clone --depth 1 https://github.com/prasad-vennam/Awesome-Android-AI-Agent-Skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for android-accessibility

README.md
[![agentmods](https://agentmods.dev/badge/skills/prasad-vennam/awesome-android-ai-agent-skills/android-accessibility/github.svg)](https://agentmods.dev/skills/prasad-vennam/awesome-android-ai-agent-skills/android-accessibility)
Your own site
<a href="https://agentmods.dev/skills/prasad-vennam/awesome-android-ai-agent-skills/android-accessibility"><img src="https://agentmods.dev/badge/skills/prasad-vennam/awesome-android-ai-agent-skills/android-accessibility/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for android-accessibility

Your own site · 80×15
<a href="https://agentmods.dev/skills/prasad-vennam/awesome-android-ai-agent-skills/android-accessibility"><img src="https://agentmods.dev/badge/skills/prasad-vennam/awesome-android-ai-agent-skills/android-accessibility.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 23 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 800 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00023 $0.00800
Opus 5 $0.00012 $0.00400
Sonnet 5 $0.00005 $0.00160
Haiku 4.5 $0.00002 $0.00080

Measured 11d ago against content hash 3736d9a5d55c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

android-accessibility scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/android-accessibility/SKILL.md · 77 lines

How it starts

The opening of the file, as written. The whole thing — 77 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Android Accessibility Excellence ♿🛡️

Standard practices for creating inclusive, easy-to-use Android applications that comply with WCAG 2.1+ standards.

⚡ When to Use

  • Accessibility Audit: Reviewing current UI for screen reader issues.
  • Compose Semantics: Customizing how UI elements are announced.
  • Contrast Ratios: Ensuring text is readable for low-vision users.
  • Screen Reader Support: Optimizing navigation with TalkBack.
  • Touch Target Sizes: Ensuring buttons and links are easy to hit.

🏗️ The 4 Principles (POUR)

  1. Perceivable: Users can perceive all info via sight, sound, or touch.
  2. Operable: Users can interact with the app via various methods.
  3. Understandable: UI and navigation are predictable.
  4. Robust: Compatible with many assistive tools.

🛠️ Compose Semantics Essentials

1. contentDescription

  • Rule: Every Image, IconButton, or clickable decorative icon MUST have a descriptive contentDescription.
  • Bad: contentDescription = "icon" or null for meaningful icons.
  • Good: contentDescription = "Search for products" or contentDescription = null for purely decorative items.

2. Semantic Properties

  • Use Modifier.semantics { ... } for custom descriptions or element roles.
  • Use Modifier.clearAndSetSemantics { ... } to hide complex child hierarchies from screen readers.

3. Merging Descendants

  • For a list item, use Modifier.semantics(mergeDescendants = true) to announce the whole item at once.
    Row(modifier = Modifier.semantics(mergeDescendants = true).clickable { ... }) {
        Text("Order #123")
        Text("Status: Shipped")
    }
    

📐 Design Best Practices

  • Contrast: Aim for 4.5:1 for normal text and 3:1 for large text.
  • Touch Targets: Minimum size of 48dp x 48dp.
  • Dynamic Type: Ensure layouts resize correctly for large font scales (@PreviewFontScales).

🧪 Testing and Verification

  • Accessibility Scanner: Use the Google app to automatically scan screens for common issues.
  • TalkBack: Manually test with the screen reader enabled on a physical device.
  • Lint Checks: Enable @LintRule for missing contentDescription.

Read the full file on GitHub · 77 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 77 lines · 23 tokens per session scan A 3736d9a5d55c

Subscribe to this mod's changes

android-accessibility is a skill published in the GitHub repository prasad-vennam/Awesome-Android-AI-Agent-Skills (9 stars, last pushed 5mo ago), licensed MIT. It adds 23 tokens to every session and 800 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

iOS SwiftUI Accessibility

Enforces WCAG 2.2 accessible coding patterns when writing SwiftUI — labels, traits, Dynamic Type, contrast, touch targets, focus management, orientation, and more. Based on the ios-swiftui-accessibility-techniques project with 41 static analysis rules across 23 WCAG criteria.

cvs-health/ios-swiftui-accessibility-techniques · 67 tokens

ios-accessibility

Build and audit SwiftUI, UIKit, and AppKit accessibility for VoiceOver, Voice Control, Switch Control, Full Keyboard Access, Dynamic Type, focus restoration, labels/traits/actions, traversal, custom rotors, NSAccessibility, XCTest checks, adaptive system preferences, and App Store accessibility declarations. Use when…

dpearson2699/swift-ios-skills · 91 tokens

pencilkit

Add Apple Pencil drawing with PKCanvasView, PKToolPicker, PKDrawing serialization/export, stroke inspection, and PencilKit/PaperKit handoffs. Use when building drawing apps, annotation features, handwriting capture, signature fields, content-version-safe ink workflows, or Apple Pencil-powered experiences on…

dpearson2699/swift-ios-skills · 70 tokens

swiftui-liquid-glass

Implement, review, or improve SwiftUI Liquid Glass effects for iOS 26+. Covers glassEffect modifier, GlassEffectContainer, glass button styles, glass toolbar/tab bar, static status badges vs interactive controls, morphing transitions, tinting, interactive glass, ToolbarSpacer, scrollEdgeEffectStyle…

dpearson2699/swift-ios-skills · 111 tokens

swiftui-liquid-glass

Adopt or audit iOS 26+ SwiftUI Liquid Glass with native APIs, correct availability fallbacks, restrained hierarchy, accessibility, and measured rendering performance.

memi-design/design-skills · 38 tokens

mobile-craft

Mobile-first design mastery — touch targets, gesture patterns, responsive breakpoints, native-feel animations, thumb zones, platform conventions (iOS/Android), and progressive enhancement strategies.

memi-design/design-skills · 39 tokens