KumoApp: Skill for Codex

.agents/skills/swiftui-liquid-glass/SKILL.md

swiftui-liquid-glass is a skill for Codex from ProjectKumo/KumoApp. It costs 62 tokens per session (866 once invoked), scanned A, original, AGPL-3.0.

A guide for building and checking SwiftUI interfaces with Apple’s Liquid Glass design API, introduced for iOS 26 and later.

In plain words
What is it for?
Use it when adding Liquid Glass to a SwiftUI screen, updating an existing feature, or reviewing how Liquid Glass is used.
Why use it?
It helps you apply the new visual style consistently and catch design, correctness, or performance problems in existing code.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: installed under .agents/ (shared by several agents).

This is ProjectKumo/KumoApp's own configuration. It tells Codex how to work on KumoApp itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything KumoApp configures →

Reuse

Borrowing it

Nothing to install: this file belongs to ProjectKumo/KumoApp. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/ProjectKumo/KumoApp/main/.agents/skills/swiftui-liquid-glass/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/ProjectKumo/KumoApp

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for swiftui-liquid-glass

README.md
[![agentmods](https://agentmods.dev/badge/skills/projectkumo/kumoapp/swiftui-liquid-glass/github.svg)](https://agentmods.dev/skills/projectkumo/kumoapp/swiftui-liquid-glass)
Your own site
<a href="https://agentmods.dev/skills/projectkumo/kumoapp/swiftui-liquid-glass"><img src="https://agentmods.dev/badge/skills/projectkumo/kumoapp/swiftui-liquid-glass/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for swiftui-liquid-glass

Your own site · 80×15
<a href="https://agentmods.dev/skills/projectkumo/kumoapp/swiftui-liquid-glass"><img src="https://agentmods.dev/badge/skills/projectkumo/kumoapp/swiftui-liquid-glass.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 62 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 866 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00062 $0.00866
Opus 5 $0.00031 $0.00433
Sonnet 5 $0.00012 $0.00173
Haiku 4.5 $0.00006 $0.00087

Measured 11d ago against content hash 4894cc1b529a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

swiftui-liquid-glass scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/swiftui-liquid-glass/SKILL.md · 91 lines

The source is not reproduced here

Licensed AGPL-3.0

The repository is licensed AGPL-3.0, which this catalogue does not treat as permission to reproduce the file. Read it at the source.

Read it on GitHub

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 91 lines · 62 tokens per session scan A 4894cc1b529a

Subscribe to this mod's changes

swiftui-liquid-glass is a skill published in the GitHub repository ProjectKumo/KumoApp (280 stars, last pushed 3mo ago), licensed AGPL-3.0. It adds 62 tokens to every session and 866 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

hz-unity-meta-quest-ui

Configures Unity UI for Meta Quest and Horizon OS VR development — world-space canvases, TextMesh Pro setup, comfortable sizing, viewing distances, and interaction readiness.

meta-quest/agentic-tools · 41 tokens

build-swiftui-interface

Use when a coding agent must design, scaffold, implement, or verify an iOS or macOS SwiftUI interface with Apple-platform state, accessibility, availability, testing, and Xcode evidence.

memi-design/memi · 45 tokens

designmatch

Use when matching a React Native screen to a Claude Design HTML canonical at ≥95% visual parity on real Android/iOS hardware — closes the loop with a VQA stub mode, Playwright canonical renderer at 1080×2444, and a dual-metric pixelmatch + SSIM diff harness producing composite triptychs.

randomittin/heimdall · 69 tokens

apple-design

Complete Apple Human Interface Guidelines (HIG) and Apple Design System standard. Use when designing, building, or auditing UI/UX for iOS, iPadOS, macOS, watchOS, visionOS, or Apple-styled web and mobile applications.

billythekidz/apple-design-skill · 55 tokens

imagegen-frontend-mobile

Elite mobile app image-generation skill for creating premium, app-native screen concepts and flows. Designed for iOS, Android, and cross-platform mobile products. Prioritizes clean hierarchy, comfortably readable text, strong multi-screen consistency, controlled color palettes, non-generic creative direction, textured…

dmae97/omk · 126 tokens

apple-liquid-glass

Design, implement, review, and migrate Apple Liquid Glass UI. Use for SwiftUI, UIKit, AppKit, WidgetKit, CarPlay, or Icon Composer work involving Liquid Glass, glassEffect, GlassEffectContainer, UIGlassEffect, NSGlassEffectView, glass button styles, system bars or presentations, widgets, app icons, accessibility…

DanielJamesTronca/apple-liquid-glass-skill · 105 tokens