vibe-code

vibe-code is a skill for Claude Code from qGolem/orc. It costs 15 tokens per session (1,227 once invoked), scanned A, original, MIT.

A coding workflow that uses an existing design system and browser screenshots to guide website changes. A design system is a set of agreed colors, fonts, layouts, and component rules.

In plain words
What is it for?
Use it to implement a loaded visual specification, compare browser output with the intended design, and improve one visual issue at a time.
Why use it?
It makes visual differences easier to spot and gives each design correction a concrete screenshot-based target.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter; mentions subagents; names the AskUserQuestion tool.

Part of the orc plugin — 28 skills, 27 agents shipped together

Good fit Use it to implement a loaded visual specification, compare browser output with the intended design, and improve one visual issue at a time.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/qgolem/orc/vibe-code
View source ↗ qGolem/orc
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add qGolem/orc --skill vibe-code
Clone the repo
git clone --depth 1 https://github.com/qGolem/orc

Made for: Claude Code.

Or install orc, the plugin that ships this one along with the rest of its 28 skills, 27 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for vibe-code

README.md
[![agentmods](https://agentmods.dev/badge/skills/qgolem/orc/vibe-code/github.svg)](https://agentmods.dev/skills/qgolem/orc/vibe-code)
Your own site
<a href="https://agentmods.dev/skills/qgolem/orc/vibe-code"><img src="https://agentmods.dev/badge/skills/qgolem/orc/vibe-code/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for vibe-code

Your own site · 80×15
<a href="https://agentmods.dev/skills/qgolem/orc/vibe-code"><img src="https://agentmods.dev/badge/skills/qgolem/orc/vibe-code.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 15 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,227 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00015 $0.01227
Opus 5.5 $0.00006 $0.00491
Sonnet 5.5 $0.00003 $0.00245
Haiku 4.5 $0.00002 $0.00123

Measured 1mo ago against content hash 6154b00d0910, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

vibe-code scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/vibe-code/SKILL.md · 162 lines

How it starts

The opening of the file, as written. The whole thing — 162 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Vibe Code

From loaded spec: Refer to the loaded design system spec for: color palette, typography, border system, layout patterns, component library, CSS setup, shadows, breakpoints. Brand-specific constraints (theme mode, package manager, border values) are defined in the loaded spec.

Brand-specific antipatterns (e.g., wrong color palette, incorrect border widths) are defined in the loaded design system spec under "System-Specific Constraints".

Design Iterator (xN in parallel):

  • Ask it to fix one thing at a time from the screenshot analysis
  • Takes screenshots
  • Analyzes visual gaps systematically
  • Implements ONE improvement per iteration
  • References loaded design system patterns
  • Stops when design is polished

Read the full file on GitHub · 162 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 162 lines · 15 tokens per session scan A 6154b00d0910

Subscribe to this mod's changes

vibe-code is a skill published in the GitHub repository qGolem/orc (5 stars, last pushed 7mo ago), licensed MIT. It adds 15 tokens to every session and 1,227 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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