incident-response

incident-response is a skill for Claude Code, Codex from rampstackco/claude-skills. It costs 117 tokens per session (2,183 once invoked), scanned A, original, MIT.

A process for handling active production incidents, meaning outages, security problems, or other serious issues affecting a live service.

In plain words
What is it for?
Use it to define incident roles and severity levels, triage alerts or reports, mitigate failures, coordinate updates, and resolve incidents.
Why use it?
It gives a team a shared way to detect the problem, decide what matters first, reduce harm, communicate, and restore service.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Part of the rampstack-skills plugin — 103 skills shipped together

Good fit Use it to define incident roles and severity levels, triage alerts or reports, mitigate failures, coordinate updates, and resolve incidents.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/rampstackco/claude-skills/incident-response
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rampstackco/claude-skills --skill incident-response
Clone the repo
git clone --depth 1 https://github.com/rampstackco/claude-skills

Made for: Claude Code, Codex.

Or install rampstack-skills, the plugin that ships this one along with the rest of its 103 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for incident-response

README.md
[![agentmods](https://agentmods.dev/badge/skills/rampstackco/claude-skills/incident-response.svg)](https://agentmods.dev/skills/rampstackco/claude-skills/incident-response)
Your own site
<a href="https://agentmods.dev/skills/rampstackco/claude-skills/incident-response"><img src="https://agentmods.dev/badge/skills/rampstackco/claude-skills/incident-response.svg" alt="Measured on agentmods" height="20"></a>
Per session 117 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,183 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 191
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00117 $0.02183
Opus 5 $0.00059 $0.01092
Sonnet 5 $0.00023 $0.00437
Haiku 4.5 $0.00012 $0.00218

Measured 8d ago against content hash 0a35b35d88f8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

incident-response scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/incident-response/SKILL.md · 267 lines

How it starts

The opening of the file, as written. The whole thing — 267 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Incident Response

Manage active production incidents from detection to resolution. Stack-agnostic. Tool-agnostic.

This skill is for active incidents and incident process. For after-the-fact analysis, use after-action-report. For planned launches, use launch-runbook.


When to use

  • An active incident is happening
  • Building incident response procedures
  • Defining severity levels
  • Setting up on-call rotations
  • Training a team on incident response

When NOT to use

  • Post-incident retrospective (use after-action-report)
  • Planned launches (use launch-runbook)
  • Pre-launch issue triage (use qa-testing)

Required inputs

  • Awareness of the incident (alert, customer report, internal observation)
  • Access to production systems and monitoring
  • Roles and authorities clearly defined
  • Communication channels operational

The framework: 5 phases

1. Detection

How the incident becomes known.

Detection sources:

  • Automated alerts (monitoring, SLO violations, error rate spikes)
  • Customer reports (support tickets, social media, status page subscribers)
  • Internal observation (engineer notices something off)
  • Third-party (security researchers, partners)

On detection:

  • Acknowledge within target time (typically 5 to 15 minutes for critical)
  • Assess severity (see severity rubric below)
  • Page the on-call if not already paged
  • Open the incident channel

2. Triage

Establish severity and impact.

Severity rubric:

Severity Definition Response
SEV-1 (Critical) Major customer-facing functionality broken. Data integrity at risk. Security breach. All-hands. Incident commander. Active war room. Public communication required.
SEV-2 (Major) Significant degradation. Some customers affected. Revenue impact. Incident commander assigned. Active response. Internal communication. May or may not need public communication.
SEV-3 (Minor) Limited impact. Workaround available. Affecting a small group of users. Standard on-call response. Single owner.
SEV-4 (Low) Cosmetic, edge-case, or low-frequency. No urgent action needed. Tracked as bug. Addressed in normal queue.

Read the full file on GitHub · 267 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 267 lines · 117 tokens per session scan A 0a35b35d88f8

Subscribe to this mod's changes

incident-response is a skill published in the GitHub repository rampstackco/claude-skills (830 stars, last pushed today), licensed MIT. It adds 117 tokens to every session and 2,183 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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