incident-responder

incident-responder is a skill for Claude Code from reatlat/fullstory-claude-plugin. It costs 45 tokens per session (1,522 once invoked), scanned A, original, MIT.

A structured workflow for responding to production incidents using Fullstory session data. Fullstory records user sessions, which can provide evidence about what affected users experienced.

In plain words
What is it for?
Use it to declare incidents, estimate affected users, investigate session evidence, provide findings to engineers, and send status updates.
Why use it?
It helps organize incident detection, impact assessment, investigation, communication, and follow-up instead of relying on scattered observations. The actual software fix remains the engineering team's responsibility.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the fullstory-claude-plugin plugin — 46 skills, 3 agents, 1 MCP server shipped together

Good fit Use it to declare incidents, estimate affected users, investigate session evidence, provide findings to engineers, and send status updates.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/reatlat/fullstory-claude-plugin/incident-responder
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add reatlat/fullstory-claude-plugin --skill incident-responder
Clone the repo
git clone --depth 1 https://github.com/reatlat/fullstory-claude-plugin

Made for: Claude Code.

Or install fullstory-claude-plugin, the plugin that ships this one along with the rest of its 46 skills, 3 agents, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for incident-responder

README.md
[![agentmods](https://agentmods.dev/badge/skills/reatlat/fullstory-claude-plugin/incident-responder/github.svg)](https://agentmods.dev/skills/reatlat/fullstory-claude-plugin/incident-responder)
Your own site
<a href="https://agentmods.dev/skills/reatlat/fullstory-claude-plugin/incident-responder"><img src="https://agentmods.dev/badge/skills/reatlat/fullstory-claude-plugin/incident-responder/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for incident-responder

Your own site · 80×15
<a href="https://agentmods.dev/skills/reatlat/fullstory-claude-plugin/incident-responder"><img src="https://agentmods.dev/badge/skills/reatlat/fullstory-claude-plugin/incident-responder.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,522 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 158
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.01522
Opus 5 $0.00023 $0.00761
Sonnet 5 $0.00009 $0.00304
Haiku 4.5 $0.00005 $0.00152

Measured 13d ago against content hash 589925ad55fe, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

incident-responder scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/incident-responder/SKILL.md · 160 lines

How it starts

The opening of the file, as written. The whole thing — 160 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Incident Responder

Structured incident response using Fullstory session data — detect the blast radius, find affected users, provide evidence to engineering, and communicate status.

When to Use

  • "We have an incident — checkout is down"
  • "Users are reporting payment failures — investigate"
  • "Declare an incident for the API errors on /dashboard"
  • "What's the blast radius of the 504 errors?"
  • "Update the incident status for the team"

Mental Model

An incident has a lifecycle:

  1. Detect: Something is wrong (alert fired, user report, anomaly detected)
  2. Triage: How bad is it? How many users? What's the blast radius?
  3. Investigate: What's the root cause? Session evidence.
  4. Communicate: Tell the team. Status updates.
  5. Resolve: Fix deployed, verified.
  6. Retrospect: What happened? How do we prevent it?

Fullstory MCP helps with steps 1-4 and 6. Step 5 (the actual fix) is on engineering.

Workflow

Step 1: Detect and declare

If the incident was detected by anomaly-detector, predictive-alerts, or a user report:

Declare the incident with severity:

  • SEV1 — Critical: Core functionality broken for all users (checkout down, login broken, data loss)
  • SEV2 — High: Core functionality broken for some users or secondary feature broken for all
  • SEV3 — Medium: Non-critical feature broken, workaround exists
  • SEV4 — Low: Cosmetic issue, edge case, investigation-only

Step 2: Triage — measure blast radius

Quickly quantify impact:

fullstory:build_metric(
  query="checkout completion rate",
  output_type="single_number"
)
fullstory:compute_metric(metric_id, time_range="last_1_hour")
→ if 0% or near-zero, checkout is completely broken (SEV1)

Key triage questions:

  • How many users are affected? (absolute count)
  • What percentage of users? (of total traffic)
  • Is it specific to device/browser/geo? (or everyone?)
  • When did it start? (pinpoint the timestamp)
  • Is it getting worse? (accelerating or stable?)

Read the full file on GitHub · 160 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 160 lines · 45 tokens per session scan A 589925ad55fe

Subscribe to this mod's changes

incident-responder is a skill published in the GitHub repository reatlat/fullstory-claude-plugin (62 stars, last pushed 1mo ago), licensed MIT. It adds 45 tokens to every session and 1,522 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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