regiellis/godot-mcp-go

Build, inspect, test, and debug Godot games from your terminal. Automate repetitive work with scripts, or let an agent use the same commands. No agent, model, or AI account is required. MCP is an optional interface.

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28d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

swallowtail

01

regiellis/godot-mcp-go

Skill Claude CodeCodex

Use the complete Godot development loop from the swallowtail CLI: discover the live engine API, build and edit in the open editor, run and play the game, observe state, debug failures, fix them in place, and verify the result. Use when the task involves creating or modifying a Godot project, testing game behavior…

not rated 71 +1 changed 27d ago A 0 tokens original MIT

swallowtail-qa

02

regiellis/godot-mcp-go

Skill Codex

Playtest Godot games and exported builds, capture frame spikes, compare QA baselines, and produce Swallowtail branded reports. Use for release QA and reusable game-specific test scenarios, not routine implementation-only unit tests.

not rated 71 +1 28d ago A 50 tokens original MIT