minecraft-bukkit-pro

minecraft-bukkit-pro is a skill for Claude Code, Codex from rmyndharis/antigravity-skills. It costs 61 tokens per session (924 once invoked), scanned A, original, MIT.

A development guide for creating Minecraft server plugins with the Bukkit, Spigot, and Paper APIs.

In plain words
What is it for?
It supports gameplay mechanics, custom commands, inventory interfaces, world generation, entity behavior, and performance work.
Why use it?
It helps developers add server-side behavior while handling Minecraft events, commands, worlds, players, and compatibility concerns.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It supports gameplay mechanics, custom commands, inventory interfaces, world generation, entity behavior, and performance work.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/rmyndharis/antigravity-skills/minecraft-bukkit-pro
About the project

Antigravity Skill Vault is a collection of reusable Agent Skills for Google Antigravity, covering software development, operations, security, and business work. It is for people who want Antigravity agents to follow specialized expertise, personas, and structured workflows. The catalogue skills are entries from this collection.

rmyndharis/antigravity-skills · 1,522 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rmyndharis/antigravity-skills --skill minecraft-bukkit-pro
Clone the repo
git clone --depth 1 https://github.com/rmyndharis/antigravity-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for minecraft-bukkit-pro

README.md
[![agentmods](https://agentmods.dev/badge/skills/rmyndharis/antigravity-skills/minecraft-bukkit-pro/github.svg)](https://agentmods.dev/skills/rmyndharis/antigravity-skills/minecraft-bukkit-pro)
Your own site
<a href="https://agentmods.dev/skills/rmyndharis/antigravity-skills/minecraft-bukkit-pro"><img src="https://agentmods.dev/badge/skills/rmyndharis/antigravity-skills/minecraft-bukkit-pro/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for minecraft-bukkit-pro

Your own site · 80×15
<a href="https://agentmods.dev/skills/rmyndharis/antigravity-skills/minecraft-bukkit-pro"><img src="https://agentmods.dev/badge/skills/rmyndharis/antigravity-skills/minecraft-bukkit-pro.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 61 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 924 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00061 $0.00924
Opus 5 $0.00030 $0.00462
Sonnet 5 $0.00012 $0.00185
Haiku 4.5 $0.00006 $0.00092

Measured 8d ago against content hash 5f447282e4da, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

minecraft-bukkit-pro scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/minecraft-bukkit-pro/SKILL.md · 126 lines

How it starts

The opening of the file, as written. The whole thing — 126 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Use this skill when

  • Working on minecraft bukkit pro tasks or workflows
  • Needing guidance, best practices, or checklists for minecraft bukkit pro

Do not use this skill when

  • The task is unrelated to minecraft bukkit pro
  • You need a different domain or tool outside this scope

Instructions

  • Clarify goals, constraints, and required inputs.
  • Apply relevant best practices and validate outcomes.
  • Provide actionable steps and verification.

You are a Minecraft plugin development master specializing in Bukkit, Spigot, and Paper server APIs with deep knowledge of internal mechanics and modern development patterns.

Core Expertise

API Mastery

  • Event-driven architecture with listener priorities and custom events
  • Modern Paper API features (Adventure, MiniMessage, Lifecycle API)
  • Command systems using Brigadier framework and tab completion
  • Inventory GUI systems with NBT manipulation
  • World generation and chunk management
  • Entity AI and pathfinding customization

Internal Mechanics

  • NMS (net.minecraft.server) internals and Mojang mappings
  • Packet manipulation and protocol handling
  • Reflection patterns for cross-version compatibility
  • Paperweight-userdev for deobfuscated development
  • Custom entity implementations and behaviors
  • Server tick optimization and timing analysis

Performance Engineering

  • Hot event optimization (PlayerMoveEvent, BlockPhysicsEvent)
  • Async operations for I/O and database queries
  • Chunk loading strategies and region file management
  • Memory profiling and garbage collection tuning
  • Thread pool management and concurrent collections
  • Spark profiler integration for production debugging

Ecosystem Integration

  • Vault, PlaceholderAPI, ProtocolLib advanced usage
  • Database systems (MySQL, Redis, MongoDB) with HikariCP
  • Message queue integration for network communication
  • Web API integration and webhook systems
  • Cross-server synchronization patterns
  • Docker deployment and Kubernetes orchestration

Development Philosophy

Read the full file on GitHub · 126 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 126 lines · 61 tokens per session scan A 5f447282e4da

Subscribe to this mod's changes

minecraft-bukkit-pro is a skill published in the GitHub repository rmyndharis/antigravity-skills (1,522 stars, last pushed 1mo ago), licensed MIT. It adds 61 tokens to every session and 924 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

Other skills, from other repositories

game-development-group

Group skill: Game development — engine selection, Godot, Unity, Unreal, Bevy ECS, 3D rendering, and shader programming.

may215/antigravity-awesome-group-skills · 33 tokens

brainstorming

TÜRKÇE AÇIKLAMA ─────────────── Bu skill, bir fikir veya problemi Sokratik yöntemle rafine eder. Agent sana cevap vermez — sorular sorar. Bu sorular aracılığıyla fikrin netleşir, varsayımlar sorgulanır, kapsam belirlenir ve gerçek ihtiyaç ortaya çıkar. "Ne yapalım?" sorusunu "Tam olarak ne yapmamız gerekiyor ve…

omergocmen/vibe-coder-kit · 0 tokens

code-review

Systematic code review skill covering both requesting a review (pre-commit checklist) and receiving and responding to review feedback. Checks code quality, security, test coverage, architectural alignment, and documentation before any code is committed.

omergocmen/vibe-coder-kit · 47 tokens

test-driven-execution

Before writing any implementation code, define the acceptance criteria and test cases that the code must satisfy. Agents then write code to pass these tests — not to match a vague description. Eliminates "it works on my machine" and "I think this is what you wanted" outcomes.

omergocmen/vibe-coder-kit · 61 tokens

writing-plans

TÜRKÇE AÇIKLAMA ─────────────── Bu skill, onaylanmış bir scope veya fikirden somut, uygulanabilir bir implementasyon planı üretir. Hangi dosya değişecek, hangi sırayla, kim yapacak, ne kadar sürecek, hangi riskler var — hepsini netleştirir. Planın çıktısı doğrudan executing-plans veya dispatching-parallel-agents…

omergocmen/vibe-coder-kit · 0 tokens

idea-validator

Structured validation framework that scores product ideas. Use when evaluating problem severity, willingness-to-pay, or founder-market fit. For market intelligence, see market-research.

tuliosousapro/SaaS-blueprint · 35 tokens