localization-setup

localization-setup is a skill for Claude Code from rshankras/claude-code-apple-skills. It costs 46 tokens per session (1,438 once invoked), scanned A, original, MIT.

A generator for adding multiple-language support to iOS and macOS apps. Localization adapts an app's text and layout for different languages, including right-to-left languages such as Arabic.

In plain words
What is it for?
Use it when adding translations, String Catalogs or .strings files, and right-to-left support to Apple-platform apps.
Why use it?
It provides a structured way to manage translated text and language-specific layouts instead of embedding one language throughout the code.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: names the AskUserQuestion tool.

Part of the apple-skills plugin — 147 skills shipped together , and of apple-skills

Good fit Use it when adding translations, String Catalogs or .strings files, and right-to-left support to Apple-platform apps.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/rshankras/claude-code-apple-skills/localization-setup
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add rshankras/claude-code-apple-skills --skill localization-setup
Clone the repo
git clone --depth 1 https://github.com/rshankras/claude-code-apple-skills

Made for: Claude Code.

Or install apple-skills, the plugin that ships this one along with the rest of its 147 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for localization-setup

README.md
[![agentmods](https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/localization-setup/github.svg)](https://agentmods.dev/skills/rshankras/claude-code-apple-skills/localization-setup)
Your own site
<a href="https://agentmods.dev/skills/rshankras/claude-code-apple-skills/localization-setup"><img src="https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/localization-setup/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for localization-setup

Your own site · 80×15
<a href="https://agentmods.dev/skills/rshankras/claude-code-apple-skills/localization-setup"><img src="https://agentmods.dev/badge/skills/rshankras/claude-code-apple-skills/localization-setup.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 46 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,438 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00046 $0.01438
Opus 5.5 $0.00018 $0.00575
Sonnet 5.5 $0.00009 $0.00288
Haiku 4.5 $0.00005 $0.00144

Measured 1mo ago against content hash 700e5b6002dd, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

localization-setup scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/generators/localization-setup/SKILL.md · 239 lines

How it starts

The opening of the file, as written. The whole thing — 239 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Localization Setup Generator

Generate internationalization (i18n) infrastructure for multi-language support in iOS/macOS apps.

When This Skill Activates

  • User wants to localize their app for multiple languages
  • User mentions i18n, internationalization, or localization
  • User asks about String Catalogs or .strings files
  • User wants to support RTL (right-to-left) languages

Pre-Generation Checks

Before generating, verify:

  1. Existing Localization

    # Check for existing localization files
    find . -name "*.xcstrings" -o -name "Localizable.strings" 2>/dev/null | head -5
    find . -name "*.lproj" -type d 2>/dev/null | head -5
    
  2. Deployment Target

    # String Catalogs require iOS 16+ / macOS 13+
    grep -r "IPHONEOS_DEPLOYMENT_TARGET\|MACOSX_DEPLOYMENT_TARGET" *.xcodeproj 2>/dev/null
    
  3. Project Structure

    # Find project for adding localization
    find . -name "*.xcodeproj" | head -1
    

Configuration Questions

1. Localization Approach

  • String Catalogs (Recommended, iOS 16+) - Modern, visual editor in Xcode
  • Legacy .strings - Traditional approach, all iOS versions

2. Initial Languages

  • English (en) - default
  • Which additional languages? (e.g., es, de, fr, ja, zh-Hans)

3. Features

  • Pluralization - Handle "1 item" vs "2 items"
  • Device-specific - Different strings for iPhone/iPad/Mac
  • SwiftUI Preview - Preview in different locales

Generated Files

String Catalogs (Recommended)

Resources/
└── Localizable.xcstrings    # String catalog with all translations

Supporting Code

Sources/Localization/
├── LocalizedStrings.swift   # Type-safe string access
├── LocalizationManager.swift # Runtime language switching
└── LocalizedPreview.swift   # SwiftUI preview helpers

Key Features

Type-Safe String Access

// Generated enum for type-safe access
enum L10n {
    static let appName = String(localized: "app_name")
    static let welcomeMessage = String(localized: "welcome_message")

    enum Settings {
        static let title = String(localized: "settings_title")
        static let language = String(localized: "settings_language")
    }
}

// Usage
Text(L10n.appName)
Text(L10n.Settings.title)

Read the full file on GitHub · 239 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 239 lines · 46 tokens per session scan A 700e5b6002dd

Subscribe to this mod's changes

localization-setup is a skill published in the GitHub repository rshankras/claude-code-apple-skills (816 stars, last pushed 2mo ago), licensed MIT. It adds 46 tokens to every session and 1,438 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.