bug-triage

bug-triage is a skill for Claude Code, Codex from sananthanarayan/skilldrop. It costs 99 tokens per session (1,474 once invoked), scanned A, original, MIT.

A bug-reporting guide that turns vague messages into clear, searchable tickets with reproduction steps, expected and actual results, severity, priority, evidence, and labeled hypotheses.

In plain words
What is it for?
Use it to triage reports from Slack, support tickets, emails, or teammates. It helps prepare tickets that engineers can investigate and fix.
Why use it?
It reduces back-and-forth questions and prevents guesses from being mistaken for verified facts. It also keeps separate symptoms in separate tickets so work is not only partly completed.

Skill for Claude CodeCodex

Part of the skilldrop plugin — 51 skills, 4 agents shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/sananthanarayan/skilldrop/bug-triage
Any agent
npx skills add sananthanarayan/skilldrop --skill bug-triage
Clone the repo
git clone --depth 1 https://github.com/sananthanarayan/skilldrop

Made for: Claude Code, Codex.

Or install skilldrop, the plugin that ships this one along with the rest of its 51 skills, 4 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bug-triage

README.md
[![agentmods](https://agentmods.dev/badge/skills/sananthanarayan/skilldrop/bug-triage.svg)](https://agentmods.dev/skills/sananthanarayan/skilldrop/bug-triage)
Your own site
<a href="https://agentmods.dev/skills/sananthanarayan/skilldrop/bug-triage"><img src="https://agentmods.dev/badge/skills/sananthanarayan/skilldrop/bug-triage.svg" alt="Measured on agentmods" height="20"></a>
Per session 99 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,474 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00099 $0.01474
Opus 5 $0.00049 $0.00737
Sonnet 5 $0.00020 $0.00295
Haiku 4.5 $0.00010 $0.00147

Measured 5d ago against content hash a7af1df10b1b, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

bug-triage scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/bug-triage/SKILL.md · 68 lines

How it starts

The opening of the file, as written. The whole thing — 68 lines — stays where its author put it; the contents beside it link to each section on GitHub.

bug-triage

Converts the bug report someone sent into the ticket an engineer can start — without a round of "can you clarify?" first. The discipline: separate what was reported from what's verified, separate severity from priority, and label every guess as a guess. Triage shapes the work; fixing it is feature-implement-loop (or a human) downstream.

How to respond

  1. Ingest the raw report — Slack thread, support ticket, user email, a teammate's "X is broken". Mine it for the six ticket fields before asking anything. Then ask at most 3 questions, ranked by diagnostic value — the answers that most shrink the search space (exact error text, when it last worked, does it reproduce on a second account/device). Everything unconfirmed proceeds with a tag, not a guess.

  2. One bug per ticket. A report with three symptoms becomes three tickets (or one ticket + a "split out" note naming the others). Multi-symptom tickets close half-fixed.

  3. Write the title as symptom + condition, searchable."Checkout button stays disabled after removing an expired coupon (Safari 17, guest cart)" — ❌ "Checkout broken", ❌ "Coupon bug". Six months from now someone greps tickets for "disabled checkout" — that's who the title is for.

  4. Tag every claim [reported] or [verified]. What the reporter says happened vs what was confirmed by logs, a screenshot, or your own reproduction. Triage that presents [reported] as fact sends an engineer chasing a description instead of a behavior.

  5. Number the repro steps from a clean state — fresh session, named test account, stated starting URL — each step an observable action, ending in the failure. If reproduction is unknown, the ticket says "No repro yet" and lists the exact diagnostics to collect (error text verbatim, console/server log window with timestamp, HAR capture, screen recording) — never invented steps that "probably" trigger it.

  6. Split expected vs actual into two concrete lines. ✅ Expected: "order total recalculates to pre-coupon price" / Actual: "total keeps the discount, button stays disabled" — ❌ "it doesn't work right". Attach the verbatim error message if one exists; paraphrased errors are unsearchable.

Read the full file on GitHub · 68 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 68 lines · 99 tokens per session scan A a7af1df10b1b

Subscribe to this mod's changes

bug-triage is a skill published in the GitHub repository sananthanarayan/skilldrop (2 stars, last pushed 21d ago), licensed MIT. It adds 99 tokens to every session and 1,474 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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