scott-createplay/blender-mcp-synthgen
Skill Claude CodeCodex
Generate 3D synthetic data in Blender the procedural way — grounded Geometry/shader/compositor node knowledge, Houdini→Blender translation, and a build→verify loop. Use when authoring Geometry Nodes / materials / compositor graphs, translating Houdini setups, or building domain-randomized synthetic datasets in Blender.
not rated 0 20d ago A 69 tokens
original MIT