scientific-visualization

scientific-visualization is a skill for Claude Code, Codex from SFETNI/Deep-Matter-Chem-Skills. It costs 5 tokens per session (7,377 once invoked), scanned A, original, MIT.

Methods for turning materials simulations and scientific data into clear plots, atomic renderings, animations, and report figures. It covers tools for showing quantities, structures, and trajectories in computational materials science and chemistry.

In plain words
What is it for?
Use it to create paper and presentation figures, render crystal structures or atomic motion, build visualization pipelines, and review whether a plot or animation accurately represents the data.
Why use it?
Choices such as units, color ranges, sampling, camera angle, and omitted data can change how a result is understood. Reproducible checks help prevent misleading figures.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to create paper and presentation figures, render crystal structures or atomic motion, build visualization pipelines, and review whether a plot or animation accurately represents the data.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/sfetni/deep-matter-chem-skills/scientific-visualization
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add SFETNI/Deep-Matter-Chem-Skills --skill scientific-visualization
Clone the repo
git clone --depth 1 https://github.com/SFETNI/Deep-Matter-Chem-Skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for scientific-visualization

README.md
[![agentmods](https://agentmods.dev/badge/skills/sfetni/deep-matter-chem-skills/scientific-visualization/github.svg)](https://agentmods.dev/skills/sfetni/deep-matter-chem-skills/scientific-visualization)
Your own site
<a href="https://agentmods.dev/skills/sfetni/deep-matter-chem-skills/scientific-visualization"><img src="https://agentmods.dev/badge/skills/sfetni/deep-matter-chem-skills/scientific-visualization/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for scientific-visualization

Your own site · 80×15
<a href="https://agentmods.dev/skills/sfetni/deep-matter-chem-skills/scientific-visualization"><img src="https://agentmods.dev/badge/skills/sfetni/deep-matter-chem-skills/scientific-visualization.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 5 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,377 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00005 $0.07377
Opus 5 $0.00003 $0.03689
Sonnet 5 $0.00001 $0.01475
Haiku 4.5 $0.00001 $0.00738

Measured 11d ago against content hash 530aaa3929e6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

scientific-visualization scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/scientific-data/scientific-visualization/SKILL.md · 546 lines

How it starts

The opening of the file, as written. The whole thing — 546 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Scientific Visualization

Description

This skill covers publication-quality visualization for computational materials science, chemistry, atomistic simulation, electronic structure, and scientific ML: plotting scalar observables with matplotlib, rendering atomic structures and trajectories with OVITO, ASE, pymatgen, VESTA, nglview, and VMD, and building reproducible figure pipelines for papers, talks, reports, and model diagnostics. Invoke this skill when converting validated simulation or ML results into figures, movies, notebooks, or report artifacts, or when auditing whether a visualization could mislead through units, color scales, cherry-picked frames, or non-reproducible preprocessing.

Domain Context

Scientific visualization is not decoration; it is a measurement interface. A plot or rendering encodes choices about units, normalization, sampling, smoothing, color scale, camera angle, periodic wrapping, and what data were excluded. In computational materials science, those choices can change the scientific conclusion as strongly as a simulation parameter.

Atomistic visualizations depend on the representation of coordinates and topology. A crystal structure can be shown as a conventional cell, primitive cell, supercell, slab, molecule, interface, or trajectory frame. Wrapped coordinates may make a diffusing ion appear stationary; unwrapped coordinates may make a compact periodic crystal appear split across cell boundaries. A surface slab must show vacuum and exposed facets clearly enough that viewers can distinguish surface atoms from bulk-like atoms. A defect rendering must identify the reference lattice, otherwise a colored per-atom scalar field can be mistaken for a defect classification.

Scalar plots have their own physical constraints. RDFs should approach 1 at large distance for homogeneous liquids; MSDs should be plotted on log-log and linear axes when diffusion regimes matter; temperature and pressure traces require equilibration trimming before averages are annotated; parity plots for ML potentials should preserve equal aspect ratio so slope errors are visible. Band structures and DOS require a consistent energy zero, usually the Fermi level or valence-band maximum. Phonon dispersions require negative frequencies to be displayed rather than hidden, because imaginary modes are often the result.

Read the full file on GitHub · 546 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 546 lines · 5 tokens per session scan A 530aaa3929e6

Subscribe to this mod's changes

scientific-visualization is a skill published in the GitHub repository SFETNI/Deep-Matter-Chem-Skills (6 stars, last pushed 1mo ago), licensed MIT. It adds 5 tokens to every session and 7,377 once invoked, about $0.0000 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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