your-skill-name

your-skill-name is a skill for Claude Code, Codex from shihwesley/shihwesley-plugins. It costs 44 tokens per session (377 once invoked), scanned A, original, no licence file.

A skill named “your-skill-name” with placeholder instructions and generic steps.

In plain words
What is it for?
Following the listed placeholder steps; no concrete job is specified.
Why use it?
The description is too incomplete to identify a real problem it solves or a specific workflow it supports.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Following the listed placeholder steps; no concrete job is specified.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/shihwesley/shihwesley-plugins/skill-template
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add shihwesley/shihwesley-plugins --skill skill-template
Clone the repo
git clone --depth 1 https://github.com/shihwesley/shihwesley-plugins

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for your-skill-name

README.md
[![agentmods](https://agentmods.dev/badge/skills/shihwesley/shihwesley-plugins/skill-template/github.svg)](https://agentmods.dev/skills/shihwesley/shihwesley-plugins/skill-template)
Your own site
<a href="https://agentmods.dev/skills/shihwesley/shihwesley-plugins/skill-template"><img src="https://agentmods.dev/badge/skills/shihwesley/shihwesley-plugins/skill-template/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for your-skill-name

Your own site · 80×15
<a href="https://agentmods.dev/skills/shihwesley/shihwesley-plugins/skill-template"><img src="https://agentmods.dev/badge/skills/shihwesley/shihwesley-plugins/skill-template.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 377 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.00377
Opus 5.5 $0.00018 $0.00151
Sonnet 5.5 $0.00009 $0.00075
Haiku 4.5 $0.00004 $0.00038

Measured 1mo ago against content hash 4ddf142d61c4, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

your-skill-name scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/skill-template/SKILL.md · 70 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 70 lines · 44 tokens per session scan A 4ddf142d61c4

Subscribe to this mod's changes

your-skill-name is a skill published in the GitHub repository shihwesley/shihwesley-plugins (2 stars, last pushed 7mo ago), with no licence file. It adds 44 tokens to every session and 377 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

story-readiness

Checks whether a story is ready to implement: clear acceptance criteria, no open questions, valid ADR and dependencies. Use when the user asks if a story, or the sprint's stories, are ready to start or build.

Donchitos/Claude-Code-Game-Studios · 48 tokens

bug-triage

Re-evaluate open bugs — priority vs severity, assign to sprints, surface systemic trends. Run when the count grows.

Donchitos/Claude-Code-Game-Studios · 30 tokens

playtest-report

Structured playtest report template, or turn existing playtest notes into structured feedback.

Donchitos/Claude-Code-Game-Studios · 20 tokens

release-notes

Generate user-facing release notes from tickets, PRDs, or changelogs. Creates clear, engaging summaries organized by category (new features, improvements, fixes). Use when writing release notes, creating changelogs, announcing product updates, or summarizing what shipped.

phuryn/pm-skills · 57 tokens

retro

Facilitate a structured sprint retrospective — what went well, what didn't, and prioritized action items with owners and deadlines. Use when running a retrospective, reflecting on a sprint, creating action items from team feedback, or learning how to run effective retros.

phuryn/pm-skills · 52 tokens

brainstorm-experiments-existing

Design experiments to test assumptions for an existing product — prototypes, A/B tests, spikes, and other low-effort validation methods. Use when validating assumptions, testing feature ideas cheaply, or planning product experiments.

phuryn/pm-skills · 48 tokens