rove: Skill for Claude Code

.claude/skills/hyperframes/core/SKILL.md

hyperframes-core is a skill for Claude Code from Sma1lboy/rove. It costs 61 tokens per session (1,524 once invoked), scanned A, original, MIT.

The core file and timing rules for a HyperFrames video composition. HyperFrames renders video from HTML, while data attributes and a controllable animation timeline define when elements appear.

In plain words
What is it for?
It helps create and validate HyperFrames composition HTML, including timed clips, sub-compositions, variables, media playback, and deterministic rendering.
Why use it?
It gives a consistent structure for compositions so the renderer can understand their size, duration, frame rate, clips, tracks, media, and nested scenes.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: mentions subagents.

This is Sma1lboy/rove's own configuration. It tells Claude Code how to work on rove itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything rove configures →

Reuse

Borrowing it

Nothing to install: this file belongs to Sma1lboy/rove. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/Sma1lboy/rove/main/.claude/skills/hyperframes/core/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/Sma1lboy/rove

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hyperframes-core

README.md
[![agentmods](https://agentmods.dev/badge/skills/sma1lboy/rove/core/github.svg)](https://agentmods.dev/skills/sma1lboy/rove/core)
Your own site
<a href="https://agentmods.dev/skills/sma1lboy/rove/core"><img src="https://agentmods.dev/badge/skills/sma1lboy/rove/core/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hyperframes-core

Your own site · 80×15
<a href="https://agentmods.dev/skills/sma1lboy/rove/core"><img src="https://agentmods.dev/badge/skills/sma1lboy/rove/core.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 61 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,524 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Prompt Injection · line 13
    Large whitespace padding was detected (a block of blank lines or a long run of spaces). This can push injected instructions below or to the right of the visible area so a human reviewer never sees them while the agent still reads them. Manual review of the hidden content is recommended.
    Fix: Remove the large whitespace padding (blank-line blocks or long space runs) and review any content hidden below or to the right of it. Keep skill files compact and reviewable so no instructions can be
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00061 $0.01524
Opus 5.5 $0.00024 $0.00610
Sonnet 5.5 $0.00012 $0.00305
Haiku 4.5 $0.00006 $0.00152

Measured 1mo ago against content hash cbb05c4fa00b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hyperframes-core scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/hyperframes/core/SKILL.md · 70 lines

How it starts

The opening of the file, as written. The whole thing — 70 lines — stays where its author put it; the contents beside it link to each section on GitHub.

HyperFrames Core

HyperFrames renders video from HTML. A composition is an HTML file whose DOM declares timing with data-* attributes, whose animation runtime is seekable, and whose media playback is owned by the framework.

This is the composition contract — how to build one hyperframes project. The body below is the build guide; per-topic detail lives in references/ (index next), read on demand. Other concerns live in sibling sections of the same skill — ../cli (dev loop) and ../registry (install blocks / components) — and in the sibling design skills, /hyperframes-motion (animation recipes) and /hyperframes-design (palettes, typography, frame presets). The capability map in ../SKILL.md says what each one covers.

References

File Read it to…
references/minimal-composition.md start from the smallest renderable composition skeleton
references/composition-patterns.md choose monolithic vs modular; structure a modular index.html; pick a sub-comp archetype
references/data-attributes.md look up any data-* (root / clip / sub-comp host / legacy aliases); use class="clip"
references/tracks-and-clips.md pick data-track-index, handle same-track overlap / z-index, time a clip relative to another
references/sub-compositions.md wire a sub-composition (host attrs, <template>, per-instance vars) and animate inside it
references/variables-and-media.md declare variables; place <video> for visual-only playback
references/determinism-rules.md build a seekable timeline; determinism bans; the animatable-property allowlist; layout / text fit
references/full-screen-motion.md author full-frame motion with shared backgrounds
references/storyboard-format.md author a STORYBOARD.md plan (+ the parsed manifest)
references/subagent-dispatch.md map subagent dispatch verbs (parallel fan-out / background / wait) to your harness
references/tailwind.md work in a Tailwind v4 project (init --tailwind; runtime contract differs from Studio's v3)

Read the full file on GitHub · 70 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 70 lines · 61 tokens per session scan A cbb05c4fa00b

Subscribe to this mod's changes

hyperframes-core is a skill published in the GitHub repository Sma1lboy/rove (178 stars, last pushed today), licensed MIT. It adds 61 tokens to every session and 1,524 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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