harmonica

harmonica is a skill for Claude Code, Codex from SteadfastAsArt/geoscience-skills. It costs 109 tokens per session (1,866 once invoked), scanned A, original, MIT.

A Python tool for processing gravity and magnetic measurements used to study what lies beneath the ground. It can calculate expected signals from simple underground shapes and prepare measurement data for mapping.

In plain words
What is it for?
Use it to model gravity or magnetic effects from points, rectangular blocks, spherical regions, and layers; apply terrain or Bouguer corrections; grid scattered measurements; and continue fields upward or downward.
Why use it?
It provides standard calculations for correcting, modelling, gridding, and transforming geophysical measurements instead of implementing them from scratch.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/steadfastasart/geoscience-skills/harmonica
Any agent
npx skills add SteadfastAsArt/geoscience-skills --skill harmonica
Clone the repo
git clone --depth 1 https://github.com/SteadfastAsArt/geoscience-skills

Made for: Claude Code, Codex.

Its marketplace also offers this one on its own, as the plugin harmonica/plugin install harmonica after adding the marketplace above.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for harmonica

README.md
[![agentmods](https://agentmods.dev/badge/skills/steadfastasart/geoscience-skills/harmonica.svg)](https://agentmods.dev/skills/steadfastasart/geoscience-skills/harmonica)
Your own site
<a href="https://agentmods.dev/skills/steadfastasart/geoscience-skills/harmonica"><img src="https://agentmods.dev/badge/skills/steadfastasart/geoscience-skills/harmonica.svg" alt="Measured on agentmods" height="20"></a>
Per session 109 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,866 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00109 $0.01866
Opus 5 $0.00055 $0.00933
Sonnet 5 $0.00022 $0.00373
Haiku 4.5 $0.00011 $0.00187

Measured 5d ago against content hash 62cfa33bd7cd, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

harmonica scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/gravity_processing.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

harmonica/SKILL.md · 192 lines

How it starts

The opening of the file, as written. The whole thing — 192 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Harmonica - Gravity and Magnetics

Quick Reference

import harmonica as hm
import numpy as np

# Forward model - prism gravity
prism = [-500, 500, -500, 500, -2000, -500]  # (west, east, south, north, bottom, top)
gravity = hm.prism_gravity(coordinates, prism, density=500, field='g_z')

# Terrain correction
layer = hm.prism_layer((easting, northing), surface=topo, reference=0,
                        properties={'density': 2670})
terrain_effect = layer.gravity(coordinates, field='g_z')

# Equivalent source gridding
eqs = hm.EquivalentSources(depth=10000, damping=10)
eqs.fit(coordinates, gravity_data)
grid = eqs.grid(spacing=5000, data_names=['gravity'])

# Upward continuation (requires gridded xarray)
upward = hm.upward_continuation(gravity_grid, height_displacement=1000)

Key Functions

Function Purpose
point_gravity Gravity from point masses
prism_gravity Gravity from rectangular prisms
tesseroid_gravity Gravity from spherical prisms (regional/global)
prism_magnetic Magnetic anomaly from prisms
prism_layer Create layer of prisms from topography
EquivalentSources Grid scattered data with equivalent sources
upward_continuation FFT-based upward continuation
bouguer_correction Simple Bouguer plate correction

Essential Operations

Forward Model - Rectangular Prism

# Define prism: (west, east, south, north, bottom, top) in meters
prism = [-500, 500, -500, 500, -2000, -500]
density = 500  # kg/m3 density contrast

# Observation grid
x_obs, y_obs = np.meshgrid(np.linspace(-5000, 5000, 100), np.linspace(-5000, 5000, 100))
z_obs = np.zeros_like(x_obs)

# Calculate gravity (mGal). Fields: 'g_z', 'g_north', 'g_east', 'potential'
gravity = hm.prism_gravity((x_obs.ravel(), y_obs.ravel(), z_obs.ravel()),
                           prism, density, field='g_z')

Terrain Correction

import xarray as xr

topo = xr.open_dataarray('dem.nc')
layer = hm.prism_layer((topo.easting.values, topo.northing.values),
                       surface=topo.values, reference=0,
                       properties={'density': 2670})
terrain_effect = layer.gravity((obs_easting, obs_northing, obs_height), field='g_z')
bouguer_anomaly = free_air_anomaly - terrain_effect

Read the full file on GitHub · 192 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 192 lines · 109 tokens per session scan A 62cfa33bd7cd

Subscribe to this mod's changes

harmonica is a skill published in the GitHub repository SteadfastAsArt/geoscience-skills (57 stars, last pushed 5mo ago), licensed MIT. It adds 109 tokens to every session and 1,866 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

cmtj-simulation

Write correct CMTJ macromagnetic simulations (LLGS dynamics, Smit-Beljers statics, PIMM/VSD/FMR procedures, stochastic/thermal runs, parallel sweeps, stacks) with right units, layer setup, drivers, and solver choice. Use when writing/reviewing/debugging a cmtj simulation script, adding a Layer/Junction/Stack, setting…

LemurPwned/cmtj · 138 tokens

glm-lake-mendota

Simulate vertical water temperature profiles for lakes using the General Lake Model (GLM), calibrate key parameters to minimize RMSE against field observations, and produce validated NetCDF output.

EtaYang10th/spark-skills · 0 tokens

map-to-evo-schemas

Use when implementing the reader and geoscience-object builder for an Evo data converter — turning a parsed file into evo-schemas objects. Covers implementing read file, building Pointset/TriangleMesh/grid/etc. objects, uploading arrays via dataclient.savetable or the parquet-hash pattern, and setting CRS, bounding…

SeequentEvo/evo-data-converters · 115 tokens

build-evo-converter

Use when building a complete new Evo data converter from scratch, end to end. Orchestrates the four phases — scaffolding, discovery, mapping to Evo geoscience objects, and testing — for turning a third-party geoscience file format into published Evo objects. Use for: 'build a converter for X', 'add support for a new…

SeequentEvo/evo-data-converters · 103 tokens

converter-discovery

Use when starting a new Evo data converter and you need to understand the input file format before writing code. Inspects sample data, identifies the format, finds a suitable open-source reader library (license-checked), and maps the data to Evo geoscience object types. Use for: 'build a converter for X format', 'what…

SeequentEvo/evo-data-converters · 97 tokens

obspy-seismology

Seismological data analysis with ObsPy — FDSN waveform download, response removal, phase picking, moment tensor inversion, and seismicity mapping.

xjtulyc/awesome-rosetta-skills · 36 tokens