universo-platformo-react: Skill for Claude Code

.agents/skills/playcanvas-editor-api-realtime/SKILL.md

playcanvas-editor-api-realtime is a skill for Claude Code, Codex from teknokomo/universo-platformo-react. It costs 37 tokens per session (357 once invoked), scanned A, original, no licence file.

A guide to the PlayCanvas Editor API and its real-time collaboration system. It covers WebSockets, ShareDB, operational transformation for merging simultaneous edits, and collections of shared documents.

In plain words
What is it for?
Use it when integrating with the editor API, handling live updates, working with WebSocket endpoints, or changing shared document collections.
Why use it?
It helps developers work with editor data that must stay synchronised across users or processes.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing. Also seen: installed under .agents/ (shared by several agents).

This is teknokomo/universo-platformo-react's own configuration. It tells Claude Code and Codex how to work on universo-platformo-react itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything universo-platformo-react configures →

Reuse

Borrowing it

Nothing to install: this file belongs to teknokomo/universo-platformo-react. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/teknokomo/universo-platformo-react/main/.agents/skills/playcanvas-editor-api-realtime/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/teknokomo/universo-platformo-react

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for playcanvas-editor-api-realtime

README.md
[![agentmods](https://agentmods.dev/badge/skills/teknokomo/universo-platformo-react/playcanvas-editor-api-realtime/github.svg)](https://agentmods.dev/skills/teknokomo/universo-platformo-react/playcanvas-editor-api-realtime)
Your own site
<a href="https://agentmods.dev/skills/teknokomo/universo-platformo-react/playcanvas-editor-api-realtime"><img src="https://agentmods.dev/badge/skills/teknokomo/universo-platformo-react/playcanvas-editor-api-realtime/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for playcanvas-editor-api-realtime

Your own site · 80×15
<a href="https://agentmods.dev/skills/teknokomo/universo-platformo-react/playcanvas-editor-api-realtime"><img src="https://agentmods.dev/badge/skills/teknokomo/universo-platformo-react/playcanvas-editor-api-realtime.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 357 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.00357
Opus 5 $0.00018 $0.00179
Sonnet 5 $0.00007 $0.00071
Haiku 4.5 $0.00004 $0.00036

Measured 8d ago against content hash 3368f5d4629c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

playcanvas-editor-api-realtime scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/playcanvas-editor-api-realtime/SKILL.md · 41 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 41 lines · 37 tokens per session scan A 3368f5d4629c

Subscribe to this mod's changes

playcanvas-editor-api-realtime is a skill published in the GitHub repository teknokomo/universo-platformo-react (22 stars, last pushed 3d ago), with no licence file. It adds 37 tokens to every session and 357 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.

Related

Other skills, from other repositories

league-akari-sgp-data-source

Use when implementing or reviewing League Akari SGP/LCU data-source selection, SGP API clients, League Servers remote config, Tencent cross-region queries, token handling, or per-feature SGP interoperability.

LeagueAkari/LeagueAkari · 50 tokens

csharp-godot

Use when working with C# in Godot — conventions, GodotSharp API differences from GDScript, project setup, and interop.

jame581/GodotPrompter · 34 tokens

cloudflare-durable-objects

Cloudflare Durable Objects for stateful coordination and real-time apps. Use for chat, multiplayer games, WebSocket hibernation, or encountering class export, migration, alarm errors.

secondsky/claude-skills · 43 tokens

gamedev-multiplayer

Use when adding multiplayer or netcode to a game — client-server vs P2P, server authority and anti-cheat, state replication vs RPCs, prediction and reconciliation, lag compensation, plus Godot 4 / Unity NGO / Unreal wiring. NOT single-player gameplay (that is godot, unity, unreal), NOT matchmaking or server hosting…

ericrisco/rsc-harness · 86 tokens

cloudflare-do-turn-based-multiplayer

Design, implement, debug, or verify a remote turn-based multiplayer game whose rooms run on Cloudflare Durable Objects. Use for room and invite identity, reconnectable seats, WebSocket hibernation, concurrent turns, action idempotency, revision conflicts, or cross-browser game-state agreement. Do not trigger for…

swyxio/skills · 80 tokens

roblox-open-cloud

Roblox Open Cloud REST API for accessing data stores, assets, universes, places, users, groups, subscriptions, and Luau execution from outside the engine or via HttpService. Covers authentication (API keys, OAuth 2.0, avoiding legacy cookie auth), scopes and least-privilege, IP allowlists, key rotation and the 60-day…

nonlooped/roblox-suite · 128 tokens