hr-employee-lifecycle

hr-employee-lifecycle is a skill for Claude Code, Codex from tuanductran/hr-skills. It costs 55 tokens per session (654 once invoked), scanned A, original, MIT.

A framework for managing the employee lifecycle, from attracting candidates through their time at a company and beyond. It maps experiences, communication, feedback, and key outcomes at each stage.

In plain words
What is it for?
Use it to map employee journeys, design lifecycle touchpoints, create communication plans, build HR playbooks, and track engagement or retention.
Why use it?
It helps HR teams find gaps and inconsistent experiences across the employee journey instead of treating each stage separately.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to map employee journeys, design lifecycle touchpoints, create communication plans, build HR playbooks, and track engagement or retention.

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Install with agentmods
npx agentmods add skills/tuanductran/hr-skills/hr-employee-lifecycle
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add tuanductran/hr-skills --skill hr-employee-lifecycle
Clone the repo
git clone --depth 1 https://github.com/tuanductran/hr-skills

Made for: Claude Code, Codex.

Its marketplace also offers this one on its own, as the plugin hr-employee-lifecycle/plugin install hr-employee-lifecycle after adding the marketplace above.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hr-employee-lifecycle

README.md
[![agentmods](https://agentmods.dev/badge/skills/tuanductran/hr-skills/hr-employee-lifecycle/github.svg)](https://agentmods.dev/skills/tuanductran/hr-skills/hr-employee-lifecycle)
Your own site
<a href="https://agentmods.dev/skills/tuanductran/hr-skills/hr-employee-lifecycle"><img src="https://agentmods.dev/badge/skills/tuanductran/hr-skills/hr-employee-lifecycle/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hr-employee-lifecycle

Your own site · 80×15
<a href="https://agentmods.dev/skills/tuanductran/hr-skills/hr-employee-lifecycle"><img src="https://agentmods.dev/badge/skills/tuanductran/hr-skills/hr-employee-lifecycle.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 55 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 654 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00055 $0.00654
Opus 5 $0.00028 $0.00327
Sonnet 5 $0.00011 $0.00131
Haiku 4.5 $0.00006 $0.00065

Measured 9d ago against content hash 500594792ff2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

hr-employee-lifecycle scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/hr-employee-lifecycle/SKILL.md · 67 lines

How it starts

The opening of the file, as written. The whole thing — 67 lines — stays where its author put it; the contents beside it link to each section on GitHub.

HR employee lifecycle

Design and manage the full employee journey from attraction to alumni — mapping experience touchpoints, identifying gaps, and creating a coherent, intentional lifecycle that drives engagement, retention, and organizational performance.

Supported tasks

  • Mapping and documenting the end-to-end employee journey
  • Designing employee experience touchpoints at each lifecycle stage
  • Creating lifecycle personas for different employee segments
  • Identifying and closing gaps in the employee experience
  • Developing lifecycle-based communication plans
  • Designing surveys and feedback mechanisms for each lifecycle stage
  • Building lifecycle dashboards to track attrition, engagement, and productivity
  • Aligning lifecycle management with employer branding strategy
  • Creating playbooks for HR business partners across lifecycle stages
  • Benchmarking lifecycle practices against industry standards

Key prompts

Journey mapping

  1. "Map the employee journey for a [role/level] from offer acceptance to 90 days."
  2. "Identify the key moments that matter across the employee lifecycle for [industry]."
  3. "Create an employee journey map template with emotional highs and lows."
  4. "Design lifecycle touchpoints for a remote-first workforce."
  5. "Build a lifecycle framework covering attract, hire, onboard, develop, retain, and exit."

Experience design

  1. "Design a consistent employee experience framework across all lifecycle stages."
  2. "Create a moments-that-matter inventory for [company type]."
  3. "Develop lifecycle-based HR communications for [employee segment]."
  4. "Identify pain points in the employee lifecycle through data analysis prompts."
  5. "Create a lifecycle improvement roadmap based on [survey findings]."

Measurement and analytics

  1. "Build an employee lifecycle metrics framework with leading indicators."
  2. "Design a lifecycle health dashboard for HR leadership reporting."
  3. "Create lifecycle segment analysis to identify at-risk employee groups."
  4. "Develop a cohort retention analysis framework by hire year."
  5. "Generate survey questions to measure experience quality at each lifecycle stage."

Read the full file on GitHub · 67 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 67 lines · 55 tokens per session scan A 500594792ff2

Subscribe to this mod's changes

hr-employee-lifecycle is a skill published in the GitHub repository tuanductran/hr-skills (57 stars, last pushed 2d ago), licensed MIT. It adds 55 tokens to every session and 654 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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