hr-people-budgeting

hr-people-budgeting is a skill for Claude Code, Codex from tuanductran/hr-skills. It costs 72 tokens per session (884 once invoked), scanned A, original, MIT.

A guide to planning and tracking the money an organization expects to spend on its workforce and HR programs. It covers headcount costs, cost centers, budget cycles, and comparisons between planned and actual spending.

In plain words
What is it for?
Use it to build people budgets, model headcount costs, allocate shared HR expenses, compare budget with actual spending, create scenarios, and prepare finance or executive reviews.
Why use it?
It helps HR explain spending in financial terms and spot differences between the approved budget and real costs. It also supports planning when hiring plans or organizational structures change.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to build people budgets, model headcount costs, allocate shared HR expenses, compare budget with actual spending, create scenarios, and prepare finance or executive reviews.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/tuanductran/hr-skills/hr-people-budgeting
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add tuanductran/hr-skills --skill hr-people-budgeting
Clone the repo
git clone --depth 1 https://github.com/tuanductran/hr-skills

Made for: Claude Code, Codex.

Its marketplace also offers this one on its own, as the plugin hr-people-budgeting/plugin install hr-people-budgeting after adding the marketplace above.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hr-people-budgeting

README.md
[![agentmods](https://agentmods.dev/badge/skills/tuanductran/hr-skills/hr-people-budgeting/github.svg)](https://agentmods.dev/skills/tuanductran/hr-skills/hr-people-budgeting)
Your own site
<a href="https://agentmods.dev/skills/tuanductran/hr-skills/hr-people-budgeting"><img src="https://agentmods.dev/badge/skills/tuanductran/hr-skills/hr-people-budgeting/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hr-people-budgeting

Your own site · 80×15
<a href="https://agentmods.dev/skills/tuanductran/hr-skills/hr-people-budgeting"><img src="https://agentmods.dev/badge/skills/tuanductran/hr-skills/hr-people-budgeting.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 72 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 884 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00072 $0.00884
Opus 5 $0.00036 $0.00442
Sonnet 5 $0.00014 $0.00177
Haiku 4.5 $0.00007 $0.00088

Measured 9d ago against content hash 746032c1347e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

hr-people-budgeting scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/hr-people-budgeting/SKILL.md · 65 lines

How it starts

The opening of the file, as written. The whole thing — 65 lines — stays where its author put it; the contents beside it link to each section on GitHub.

People budgeting & financial planning

Own the people budget end-to-end — cost-center headcount modeling, annual and rolling budget cycles, and variance tracking — so HR speaks the same financial language as finance instead of treating budget as someone else's spreadsheet.

Supported tasks

  • Building a people budget by cost center, function, and location
  • Modeling headcount cost against approved and planned positions
  • Running the annual and rolling HR budget planning cycle
  • Reconciling actual people spend against budget and explaining variance
  • Allocating shared HR program costs (L&D, wellness, recruiting) across cost centers
  • Modeling the budget impact of mid-year headcount changes or reorgs
  • Building budget scenarios tied to hiring plan changes
  • Preparing people budget narratives for finance and executive reviews
  • Tracking budget-to-actual by month and flagging emerging risk early
  • Coordinating budget assumptions (merit cycle, attrition, backfill timing) with finance
  • Building a zero-based or activity-based view of HR program spend
  • Documenting budget ownership and approval authority across HR and finance

Key prompts

Building the budget

  1. "Build a people budget for [function/cost center] for [fiscal year], including base, benefits, and planned headcount changes."
  2. "Model headcount cost by cost center for [org unit], reflecting approved and planned-but-not-approved positions separately."
  3. "What assumptions (merit increase %, attrition rate, average backfill delay) should we align with finance before finalizing next year's people budget?"
  4. "Build a multi-year people budget projection for [org unit] tied to planned headcount growth."

Running the cycle

  1. "Design an annual people budgeting cycle and calendar that aligns with finance's broader planning timeline."
  2. "Build a rolling forecast update process for the people budget that reflects actual hiring pace each quarter."
  3. "How should we allocate shared HR program costs like L&D or recruiting marketing across business unit cost centers?"
  4. "What checkpoints should exist during the budgeting cycle to catch unrealistic assumptions before they reach final sign-off?"

Read the full file on GitHub · 65 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 65 lines · 72 tokens per session scan A 746032c1347e

Subscribe to this mod's changes

hr-people-budgeting is a skill published in the GitHub repository tuanductran/hr-skills (57 stars, last pushed 2d ago), licensed MIT. It adds 72 tokens to every session and 884 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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