tykisgod/quick-question

The control plane for game-dev agents — close the loop with verified compile, test, and cross-model review across Unity, Godot, Unreal, and S&box. Lifecycle-aware /qq:go routing, 26 /qq:* slash commands. Claude Code-first, agent-agnostic via HTTP and MCP.

11Stars on the repository
36Mods indexed here, across every type
7d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

add-tests

01

tykisgod/quick-question

Skill Claude CodeCodex

Author Unity EditMode, PlayMode, or regression tests for the current change without conflating that with test execution.

11 7d ago A 23 tokens original MIT

best-practice

02

tykisgod/quick-question

Skill Claude CodeCodex

Quick Unity best-practice check — run after editing C# files to catch anti-patterns, performance issues, and runtime safety problems.

11 7d ago A 27 tokens original MIT

bootstrap

03

tykisgod/quick-question

Skill Claude CodeCodex

Decompose a high-level game vision (pillars + rules + references) into executable epics, then orchestrate the full qq pipeline for each. Use when starting a new project, bootstrapping a prototype from a pitch, or breaking a large initiative into parallel workstreams.

11 7d ago A 56 tokens original MIT

brief

04

tykisgod/quick-question

Skill Claude CodeCodex

Compare the current branch against develop and generate two review documents: architecture change diagram + PR review checklist.

11 7d ago A 20 tokens original MIT

changes

05

tykisgod/quick-question

Skill Claude CodeCodex

Summarize all changes Claude Code made during this conversation.

11 7d ago A 12 tokens original MIT

claude-code-review

06

tykisgod/quick-question

Skill Claude CodeCodex

Deep code review via Claude subagent — reviews uncommitted changes by default, loops until no critical issues remain. Use after /qq:test passes, before /qq:commit-push.

11 7d ago A 38 tokens original MIT

claude-plan-review

07

tykisgod/quick-question

Skill Claude CodeCodex

Send a design document to a Claude subagent for review, then revise the document based on findings. Automatically loops until no critical issues remain or 5 rounds are complete.

11 7d ago A 34 tokens original MIT

codex-code-review

08

tykisgod/quick-question

Skill Claude CodeCodex

Cross-model code review via Codex CLI — reviews uncommitted changes by default, loops until no critical issues remain. Use after /qq:test passes, before /qq:commit-push.

11 7d ago A 39 tokens original MIT

codex-plan-review

09

tykisgod/quick-question

Skill Claude CodeCodex

Send a design document to Codex CLI for review, then revise the document based on the findings. Automatically loops until no critical issues remain or 5 rounds are completed.

11 7d ago A 34 tokens original MIT

commit-push

10

tykisgod/quick-question

Skill Claude CodeCodex

Batch commit all uncommitted changes and push to the remote repository.

11 7d ago A 14 tokens original MIT

deps

11

tykisgod/quick-question

Skill Claude CodeCodex

Analyze .asmdef dependency relationships — Mermaid graph + dependency matrix + issue detection.

11 7d ago A 16 tokens original MIT

design-research

12

tykisgod/quick-question

Skill Claude CodeCodex

Search for how other games solve a specific design problem — game loops, mechanics, systems, progression, economy. Returns a comparison of 2-4 reference games with what to borrow. Use when designing a new feature, exploring game mechanics, or looking for design inspiration before writing a design doc.

11 7d ago A 59 tokens original MIT

design

13

tykisgod/quick-question

Skill Claude CodeCodex

Write a game design document from a one-liner, rough draft, or feature discussion. Outputs a structured design doc ready for /qq:plan. Use when starting a new feature, fleshing out a game idea, or documenting a design before implementation.

11 7d ago A 51 tokens original MIT

doc-drift

14

tykisgod/quick-question

Skill Claude CodeCodex

Compare design documents against actual code/config, find inconsistencies, and output a prioritized attention list.

11 7d ago A 19 tokens original MIT

doc-sync

15

tykisgod/quick-question

Skill Claude CodeCodex

Local on-demand doc-sync: detect doc↔code drift, draft the reconciling updates (anchors + prose), present them as a reviewable diff, and land only what the human approves. Goes beyond qq:doc-drift's report-only by closing the loop — but never auto-commits and never touches code.

11 7d ago A 66 tokens original MIT

doc-tidy

16

tykisgod/quick-question

Skill Claude CodeCodex

Scan the repo for scattered documentation files, analyze organization issues, and output cleanup recommendations. Analysis only — no changes made.

11 7d ago A 24 tokens original MIT

execute

17

tykisgod/quick-question

Skill Claude CodeCodex

Smart implementation — read a plan, execute step by step with auto-compilation, subagent dispatch for large tasks, and checkpoint-based resume.

11 7d ago B 28 tokens original MIT

explain

18

tykisgod/quick-question

Skill Claude CodeCodex

Explain the architecture and logic of a specified module or design in plain, approachable language.

11 7d ago A 17 tokens original MIT

full-brief

19

tykisgod/quick-question

Skill Claude CodeCodex

Composite command: run /qq:brief and /qq:timeline in parallel, generating a complete PR review package.

11 7d ago A 23 tokens original MIT

go

20

tykisgod/quick-question

Skill Claude CodeCodex

Entry point — detect where you are in the dev workflow and guide you to the right next step.

11 7d ago A 20 tokens original MIT

grandma

21

tykisgod/quick-question

Skill Claude CodeCodex

Explain technical concepts using everyday analogies that a grandma or 5-year-old could understand.

11 7d ago A 18 tokens original MIT

plan

22

tykisgod/quick-question

Skill Claude CodeCodex

Generate a technical implementation plan from a game design document or a brief description. Outputs architecture, interfaces, ordered steps with file paths.

11 7d ago A 26 tokens original MIT

post-design-review

23

tykisgod/quick-question

Skill Claude CodeCodex

Review a game design document from an implementer's perspective — check self-consistency, playability, buildability, and codebase gaps. Use after writing a design doc, or when you want to validate an existing design against the current codebase.

11 7d ago A 49 tokens original MIT

self-review

24

tykisgod/quick-question

Skill Claude CodeCodex

Review changes from the most recent interaction (skills, configs, settings, and other lightweight changes) for quality and consistency.

11 7d ago A 24 tokens original MIT