software-ios-design

software-ios-design is a skill for Codex from vasilyu1983/AI-Agents-public. It costs 37 tokens per session (5,584 once invoked), scanned A, original, MIT.

A guide to designing and reviewing native iOS interfaces using Apple's design system. It covers SwiftUI layout, typography, navigation, standard controls, accessibility, and current iOS visual materials.

In plain words
What is it for?
Use it to refine SwiftUI layouts, choose system controls and symbols, structure navigation and dashboards, support Dynamic Type, audit spacing and colors, and review interfaces against Apple's guidance.
Why use it?
It helps screens feel familiar and usable on iPhone and iPad while avoiding fragile custom controls and inconsistent spacing. It also catches issues such as small touch targets and poor text scaling.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions Claude Code; mentions Codex.

Good fit Use it to refine SwiftUI layouts, choose system controls and symbols, structure navigation and dashboards, support Dynamic Type, audit spacing and colors, and review interfaces against Apple's guidance.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/vasilyu1983/ai-agents-public/software-ios-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add vasilyu1983/AI-Agents-public --skill software-ios-design
Clone the repo
git clone --depth 1 https://github.com/vasilyu1983/AI-Agents-public

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for software-ios-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/vasilyu1983/ai-agents-public/software-ios-design/github.svg)](https://agentmods.dev/skills/vasilyu1983/ai-agents-public/software-ios-design)
Your own site
<a href="https://agentmods.dev/skills/vasilyu1983/ai-agents-public/software-ios-design"><img src="https://agentmods.dev/badge/skills/vasilyu1983/ai-agents-public/software-ios-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for software-ios-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/vasilyu1983/ai-agents-public/software-ios-design"><img src="https://agentmods.dev/badge/skills/vasilyu1983/ai-agents-public/software-ios-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,584 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Rogue Agent · line 224
    Skill establishes unauthorized persistence across sessions via cron jobs, startup scripts, or state files. Session persistence allows an attacker to maintain access beyond the current interaction.
    Fix: Remove any persistence mechanisms (cron jobs, startup scripts, state files). Skills should not maintain state across sessions without explicit user consent.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.05584
Opus 5 $0.00018 $0.02792
Sonnet 5 $0.00007 $0.01117
Haiku 4.5 $0.00004 $0.00558

Measured 8d ago against content hash 3896a7ddcfa0, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

software-ios-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

The scan reads SKILL.md. This mod also ships 6 executable files (scripts/_xcodebuildmcp_common.sh, scripts/bootstrap-xcodebuildmcp.sh, scripts/build-ios.sh, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

frameworks/shared-skills/skills/software-ios-design/SKILL.md · 253 lines

How it starts

The opening of the file, as written. The whole thing — 253 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Native iOS Design

Use this skill for visual design decisions and design-focused audits in any native iOS app. Prefer it when the user needs HIG-aligned screen structure, current Apple-native visual defaults, or a screenshot-to-fix loop after a fresh verified build/install/launch. If the request is really about greenfield scaffolding, CLI build loops, scheme selection, or broader iOS implementation workflow, route to software-ios-native and return here once the question becomes visual structure or design quality.

Quick Reference

Foundations

  • Start from the current Apple design system; do not invent custom chrome when a standard control solves it.
  • Use system typography, Dynamic Type text styles, semantic colors, SF Symbols, and standard containers first.
  • Treat Liquid Glass as the navigation-layer material on iOS 26. Standard chrome (tab bars, toolbars, nav bars, sheets, sidebars) already adopts it. See references/ios26-liquid-glass.md.
  • Tokenize every spacing, tracking, radius, and color in screen files. No magic numbers.
  • Enforce a 44 × 44 pt minimum tap target; expand hit area via .contentShape() when the visible glyph is smaller.

Layout & Content

  • Contain data in visual boundaries (grid cells, action rows). Never let values float in card space.
  • Anchor labels with small SF Symbol icons (10–12pt) and colored dot indicators for scannability.
  • Prefer bottom sheets (.sheet + .presentationDetents) for detail over inline expansion.
  • Prefer grids over horizontal carousels for any finite set of peer items — grids give spatial context.
  • Use ScrollView > LazyVStack with .scrollTransition for narrative screens; reserve List(.insetGrouped) for settings-style hubs.
  • Use expandable sections (spring animation) for data-dense reports instead of flat scroll dumps.
  • For dense diagrams, charts, bodygraphs, maps, and canvases, the visualization is the primary surface. Do not cover it with popups, floating summary cards, or bottom overlays; put summary points below the diagram or in a sheet that leaves the diagram inspectable.
  • Do not add a decorative container around a full-bleed or inspection-focused diagram unless the frame improves legibility. A visible card can make the chart feel smaller and harder to inspect.
  • Detail/help sheets with peer containers must use full-width rows (.frame(maxWidth: .infinity, alignment: .leading)) so short rows do not shrink beside longer rows.

Read the full file on GitHub · 253 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 253 lines · 37 tokens per session scan A 3896a7ddcfa0

Subscribe to this mod's changes

software-ios-design is a skill published in the GitHub repository vasilyu1983/AI-Agents-public (87 stars, last pushed 10d ago), licensed MIT. It adds 37 tokens to every session and 5,584 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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