Borrowing it
Nothing to install: this file belongs to vchelaru/FlatRedBall2. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/vchelaru/FlatRedBall2/main/.claude/skills/sample-project-setup/SKILL.mdgit clone --depth 1 https://github.com/vchelaru/FlatRedBall2Wrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/vchelaru/flatredball2/sample-project-setup)<a href="https://agentmods.dev/skills/vchelaru/flatredball2/sample-project-setup"><img src="https://agentmods.dev/badge/skills/vchelaru/flatredball2/sample-project-setup/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/vchelaru/flatredball2/sample-project-setup"><img src="https://agentmods.dev/badge/skills/vchelaru/flatredball2/sample-project-setup.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00050 | $0.01427 |
| Opus 5.5 | $0.00020 | $0.00571 |
| Sonnet 5.5 | $0.00010 | $0.00285 |
| Haiku 4.5 | $0.00005 | $0.00143 |
Grade A, and why
sample-project-setup scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 129 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Sample Project Setup
See
content-boundaryskill first. New projects should scaffold placeholder content files (TMX, Gum, coefficients JSON) rather than hardcoding content in C#. Set the project up so the human can drop in real art, levels, and UI without recompiling.
How to create a new sample project (.csproj) under samples/. Follow this checklist exactly.
Do not read existing sample files to verify these templates. The content below is authoritative. Only read source files if something fails and you have a specific reason to doubt the template.
Checklist
1. Create the directory and .csproj
The minimal .csproj (KNI desktop, SDL2/OpenGL):
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net10.0</TargetFramework>
<RollForward>Major</RollForward>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<KniPlatform>DesktopGL</KniPlatform>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="nkast.Xna.Framework" />
<PackageReference Include="nkast.Xna.Framework.Graphics" />
<PackageReference Include="nkast.Xna.Framework.Game" />
<PackageReference Include="nkast.Xna.Framework.Input" />
<PackageReference Include="nkast.Xna.Framework.Content" />
<PackageReference Include="nkast.Xna.Framework.Audio" />
<PackageReference Include="nkast.Xna.Framework.Media" />
<PackageReference Include="nkast.Kni.Platform.SDL2.GL" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\src\FlatRedBall2.csproj" />
</ItemGroup>
</Project>
No Version attribute on any PackageReference — the repo uses NuGet Central Package Management, so every version is pinned once in the root Directory.Packages.props. If restore complains a package has no version, add it there.
Do not pin Apos.Shapes — version flows transitively from the engine. Its shader is embedded in the assembly, so it needs no content-pipeline wiring.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago Changed · -72 lines · -17 tokens per session 1d57755d3fd5
- 1mo ago First seen · 201 lines · 67 tokens per session scan A a1f3b4d56263
sample-project-setup is a skill published in the GitHub repository vchelaru/FlatRedBall2 (15 stars, last pushed today), licensed MIT. It adds 50 tokens to every session and 1,427 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.
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