Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/vericontext/vibeframe/vibe-scenenpx skills add vericontext/vibeframe --skill vibe-scenegit clone --depth 1 https://github.com/vericontext/vibeframeWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/vericontext/vibeframe/vibe-scene)<a href="https://agentmods.dev/skills/vericontext/vibeframe/vibe-scene"><img src="https://agentmods.dev/badge/skills/vericontext/vibeframe/vibe-scene.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00027 | $0.01676 |
| Opus 5 | $0.00014 | $0.00838 |
| Sonnet 5 | $0.00005 | $0.00335 |
| Haiku 4.5 | $0.00003 | $0.00168 |
Grade A, and why
vibe-scene scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 183 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Vibe Scene
VibeFrame scene projects are editable video projects built from:
STORYBOARD.md- beats, narration, backdrop cues, duration hintsDESIGN.md- visual identity, palette, typography, motion rulescompositions/scene-*.html- per-beat HTML compositionsindex.html- root timeline that references scene compositionsassets/andrenders/- generated inputs and final outputs
Use this skill when the user wants editable HTML-based scene composition, storyboard-to-MP4 work, or a host-agent authoring loop.
Use the top-level commands for the main project lifecycle:
vibe init my-video --profile agent --ratio 16:9
vibe build my-video
vibe render my-video -o renders/final.mp4
The vibe scene ... namespace is the lower-level authoring surface:
install-skill, compose-prompts, list-styles, add, and lint.
Pick The Right Path
| Path | Use when | Commands |
|---|---|---|
| Host-agent authoring | Claude Code/Codex/Cursor writes the scene HTML from a plan (default) | vibe build, then vibe scene compose-prompts |
| Deterministic template | CI or a human demo should produce scene HTML without a coding agent (no LLM call) | vibe build --composer template |
| Single-scene draft | You need a quick template scene or fallback HTML | vibe scene add |
Default recommendation for public demos and reproducible dogfood runs:
vibe init my-video --profile agent --ratio 16:9
# edit DESIGN.md and STORYBOARD.md
vibe build my-video \
--tts kokoro \
--skip-backdrop \
--skip-render
# (the host agent authors compositions/scene-*.html, then re-run vibe build)
vibe scene lint index.html --project my-video --fix
vibe render my-video -o renders/final.mp4 --quality standard
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 183 lines · 27 tokens per session scan A bae000d9b80d
vibe-scene is a skill published in the GitHub repository vericontext/vibeframe (165 stars, last pushed 1mo ago), licensed MIT. It adds 27 tokens to every session and 1,676 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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