Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/vibeic/vibe-icnpx agentmods add skills/vibeic/vibe-ic/mixed-signal-cosimWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/vibeic/vibe-ic/mixed-signal-cosim)<a href="https://agentmods.dev/skills/vibeic/vibe-ic/mixed-signal-cosim"><img src="https://agentmods.dev/badge/skills/vibeic/vibe-ic/mixed-signal-cosim/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/vibeic/vibe-ic/mixed-signal-cosim"><img src="https://agentmods.dev/badge/skills/vibeic/vibe-ic/mixed-signal-cosim.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00059 | $0.00990 |
| Opus 5 | $0.00030 | $0.00495 |
| Sonnet 5 | $0.00012 | $0.00198 |
| Haiku 4.5 | $0.00006 | $0.00099 |
Grade A, and why
mixed-signal-cosim scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 112 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Mixed-Signal Co-Sim
Verifies that analog blocks work correctly when connected to the digital logic by running a combined simulation: digital gate-level netlist + analog behavioral Verilog models (derived from SPICE corner results).
When to use
- Step A9 of the analog track (final integration verification)
- After
analog-hardmacro-genhas produced behavioral Verilog models - When the user says "does the digital logic talk correctly to the LDO?"
Inputs
- Digital gate-level netlist (
synth/netlist.vorpnr/routed.v) hardmacro/<block>/<block>.v— behavioral Verilog per analog block- Digital testbench (
sim/tb_*.v) analog/<block>/spec.json— expected analog behavior
Approaches (in order of preference)
Approach 1: Behavioral Verilog (default, works with iverilog)
Generate enhanced behavioral models that go beyond assign vout = en ? 1'b1 : 1'bz:
module ldo_1v8 (input vin, input en, input [2:0] trim, output reg vout_ok);
// Model startup delay from SPICE measurements
parameter STARTUP_DELAY_NS = 50; // from corner_results.json
initial vout_ok = 0;
always @(posedge en) begin
#STARTUP_DELAY_NS vout_ok = 1;
end
always @(negedge en) vout_ok = 0;
endmodule
Run via eda_simulate with the digital netlist + behavioral models.
Approach 2: ngspice mixed-mode (advanced)
Use ngspice's digital simulation capability for true analog-digital co-sim:
- Digital blocks modeled as
d_source/d_statemodels - Analog blocks as full transistor-level SPICE
- Connected via
adc_bridge/dac_bridgeXSPICE models
Run via eda_spice with a combined deck.
Workflow
- Identify all analog-digital boundaries in the design
- For each analog block:
a. Load
corner_results.json→ extract key timing parameters b. Generate enhanced behavioral Verilog with realistic delays - Assemble co-simulation netlist:
- Digital top module (gate-level or RTL)
- Analog behavioral models replacing analog subcircuit instances
- Shared testbench with stimulus
- Run simulation via
eda_simulate - Check:
- Enable/disable sequences propagate correctly
- Analog outputs reach expected levels within timeout
- Digital controller responds to analog status signals
- No glitches at analog-digital boundaries
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 112 lines · 59 tokens per session scan A 0a3fa4982098
mixed-signal-cosim is a skill published in the GitHub repository vibeic/vibe-ic (23 stars, last pushed yesterday), licensed Apache-2.0. It adds 59 tokens to every session and 990 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
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