bpx-export

bpx-export is a skill for Claude Code, Codex from wilddogjp/openbpx. It costs 21 tokens per session (385 once invoked), scanned A, original, Apache-2.0.

A command for listing and inspecting exports in an Unreal Engine .uasset package, or changing selected fields in an export header. An export is an object stored by the package for use by the game.

In plain words
What is it for?
Use it to list exports by class, inspect one export header, or update selected header fields with JSON.
Why use it?
It lets you examine package objects and their serialized data details without searching the binary format manually. Header changes can be previewed and backed up.

Skill for Claude CodeCodex

Part of the openbpx plugin — 26 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/wilddogjp/openbpx/bpx-export
Any agent
npx skills add wilddogjp/openbpx --skill bpx-export
Clone the repo
git clone --depth 1 https://github.com/wilddogjp/openbpx

Made for: Claude Code, Codex.

Or install openbpx, the plugin that ships this one along with the rest of its 26 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bpx-export

README.md
[![agentmods](https://agentmods.dev/badge/skills/wilddogjp/openbpx/bpx-export.svg)](https://agentmods.dev/skills/wilddogjp/openbpx/bpx-export)
Your own site
<a href="https://agentmods.dev/skills/wilddogjp/openbpx/bpx-export"><img src="https://agentmods.dev/badge/skills/wilddogjp/openbpx/bpx-export.svg" alt="Measured on agentmods" height="20"></a>
Per session 21 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 385 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00021 $0.00385
Opus 5 $0.00010 $0.00192
Sonnet 5 $0.00004 $0.00077
Haiku 4.5 $0.00002 $0.00038

Measured 5d ago against content hash 9a6420bafe1d, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

bpx-export scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/openbpx/skills/bpx-export/SKILL.md · 43 lines

What it actually says

export

PREREQUISITE: Read bpx-shared.

Usage

bpx export list <file.uasset> [--class <token>]
bpx export info <file.uasset> --export <n>
bpx export set-header <file.uasset> --index <n> --fields '<json>' [--dry-run] [--backup]

Behavior

  • list: lists export headers with class/object/serial info.
  • info: inspects one export header by --export index.
  • set-header: updates selected export header fields (write command).
  • set-header requires non-empty --fields JSON and reports old/new field values.

[!CAUTION] This command includes write-capable operations. Confirm intent and run --dry-run first.

Command Matrix

Command Use when Notable defaults
list lists export headers with class/object/serial info. Read-only path; safe for discovery.
info inspects one export header by --export index. Read-only path; safe for discovery.
set-header updates selected export header fields (write command). Run --dry-run first and use --backup for real writes.

High-Signal Examples

bpx export list ./Sample.uasset [--class SampleToken]
bpx export info ./Sample.uasset --export 1
bpx export set-header ./Sample.uasset --index 1 --fields '{"value":1}' [--dry-run] [--backup]
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 43 lines · 21 tokens per session scan A 9a6420bafe1d

Subscribe to this mod's changes

bpx-export is a skill published in the GitHub repository wilddogjp/openbpx (99 stars, last pushed 2mo ago), licensed Apache-2.0. It adds 21 tokens to every session and 385 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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