counter-experiment

counter-experiment is a skill for Claude Code, Codex from Wondermonger-daydreaming/claude-skills-library. It costs 150 tokens per session (1,295 once invoked), scanned A, original, MIT.

A method for designing experiments that could confirm or disprove an empirical claim. It identifies the claim’s testable prediction, compares it with simpler explanations, and proposes practical tests that distinguish between them.

In plain words
What is it for?
Use it to turn a research finding or hypothesis into three to five tests, define suitable controls and measurements, and separate the proposed mechanism from plausible alternatives.
Why use it?
A result may fit more than one explanation, so criticism alone does not show what evidence would settle the issue. These experiments make the disagreement measurable and expose claims that are difficult to falsify.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to turn a research finding or hypothesis into three to five tests, define suitable controls and measurements, and separate the proposed mechanism from plausible alternatives.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/wondermonger-daydreaming/claude-skills-library/counter-experiment
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Wondermonger-daydreaming/claude-skills-library --skill counter-experiment
Clone the repo
git clone --depth 1 https://github.com/Wondermonger-daydreaming/claude-skills-library

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for counter-experiment

README.md
[![agentmods](https://agentmods.dev/badge/skills/wondermonger-daydreaming/claude-skills-library/counter-experiment/github.svg)](https://agentmods.dev/skills/wondermonger-daydreaming/claude-skills-library/counter-experiment)
Your own site
<a href="https://agentmods.dev/skills/wondermonger-daydreaming/claude-skills-library/counter-experiment"><img src="https://agentmods.dev/badge/skills/wondermonger-daydreaming/claude-skills-library/counter-experiment/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for counter-experiment

Your own site · 80×15
<a href="https://agentmods.dev/skills/wondermonger-daydreaming/claude-skills-library/counter-experiment"><img src="https://agentmods.dev/badge/skills/wondermonger-daydreaming/claude-skills-library/counter-experiment.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 150 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,295 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00150 $0.01295
Opus 5 $0.00075 $0.00647
Sonnet 5 $0.00030 $0.00259
Haiku 4.5 $0.00015 $0.00129

Measured 12d ago against content hash d4d36b68555c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

counter-experiment scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/counter-experiment/SKILL.md · 100 lines

How it starts

The opening of the file, as written. The whole thing — 100 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Counter-Experiment

Not "what's wrong with your claim" but "what would I need to see to believe it — or to know it's wrong."

The Practice

Given any empirical claim, generate the experiments that would resolve the ambiguity between the proposed interpretation and the most plausible alternatives. This is not critique. This is constructive falsification design — Karl Popper as laboratory architect.

The Protocol

Step 1: State the Claim Precisely

Strip the claim to its falsifiable core. Remove hedging, remove theoretical framework, remove rhetoric. What is the paper actually predicting that can be tested?

Example from the session that generated this skill:

  • Claim as stated: "Quantum entanglement enables nonlocal consciousness during clinical death"
  • Claim stripped to testable core: "Stimulus sequences generated by entangled qubits produce higher recall accuracy in cardiac arrest survivors than random sequences"

Step 2: Generate the Simplest Alternative Explanation

What's the most parsimonious account that would produce the same data without the proposed mechanism? This is not a straw man — it's the strongest simple alternative.

Example: "Non-random (entangled) sequences contain structural patterns that are inherently more memorable than random sequences, through entirely classical cognitive mechanisms. No quantum consciousness required."

Step 3: Design 3-5 Experiments That Discriminate

Each experiment should produce different predictions under the proposed interpretation versus the simple alternative. If both interpretations predict the same outcome, the experiment is useless. Design experiments where the predictions diverge.

For each experiment, specify:

  • Hypothesis: What specific prediction does each interpretation make?
  • Design: Participants, conditions, measures, controls
  • Discriminating outcome: What result would support interpretation A? What result would support interpretation B? What result would be ambiguous?
  • Feasibility: Can this actually be done? Ethical constraints? Resource requirements?
  • Elegance: How cleanly does this experiment separate the interpretations? (A perfect experiment has zero overlap between predicted outcomes.)

Read the full file on GitHub · 100 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 100 lines · 150 tokens per session scan A d4d36b68555c

Subscribe to this mod's changes

counter-experiment is a skill published in the GitHub repository Wondermonger-daydreaming/claude-skills-library (6 stars, last pushed 2mo ago), licensed MIT. It adds 150 tokens to every session and 1,295 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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