xmake-theme

xmake-theme is a skill for Claude Code from xmake-io/xmake-skills. It costs 58 tokens per session (673 once invoked), scanned A, original, Apache-2.0.

A guide for changing the appearance of xmake's terminal output, including its colors, progress display, and emoji use. Xmake is a build tool for C and C++ projects.

In plain words
What is it for?
Choosing xmake themes such as plain, dark, light, ninja, emoji, or PowerShell, and resetting the global theme settings.
Why use it?
It helps make unreadable output clearer, especially when terminal colors or control codes appear incorrectly.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the xmake-skills plugin — 58 skills shipped together

Good fit Choosing xmake themes such as plain, dark, light, ninja, emoji, or PowerShell, and resetting the global theme settings.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/xmake-io/xmake-skills/xmake-theme
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add xmake-io/xmake-skills --skill xmake-theme
Clone the repo
git clone --depth 1 https://github.com/xmake-io/xmake-skills

Made for: Claude Code.

Or install xmake-skills, the plugin that ships this one along with the rest of its 58 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for xmake-theme

README.md
[![agentmods](https://agentmods.dev/badge/skills/xmake-io/xmake-skills/xmake-theme/github.svg)](https://agentmods.dev/skills/xmake-io/xmake-skills/xmake-theme)
Your own site
<a href="https://agentmods.dev/skills/xmake-io/xmake-skills/xmake-theme"><img src="https://agentmods.dev/badge/skills/xmake-io/xmake-skills/xmake-theme/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for xmake-theme

Your own site · 80×15
<a href="https://agentmods.dev/skills/xmake-io/xmake-skills/xmake-theme"><img src="https://agentmods.dev/badge/skills/xmake-io/xmake-skills/xmake-theme.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 58 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 673 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00058 $0.00673
Opus 5 $0.00029 $0.00336
Sonnet 5 $0.00012 $0.00135
Haiku 4.5 $0.00006 $0.00067

Measured 9d ago against content hash 85edd0c95ef5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

xmake-theme scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/ops/xmake-theme/SKILL.md · 69 lines

How it starts

The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Xmake Theme Style

Xmake's terminal output can be re-themed globally. Themes control color palette, the progress bar style, and whether emoji are used. Configured per-machine via xmake g.

Switch theme

xmake g --theme=default       # default: colorful, rolling progress
xmake g --theme=ninja         # ninja-style single-line progress bar
xmake g --theme=emoji         # uses emoji in place of colors
xmake g --theme=dark          # darker palette for very light terminals
xmake g --theme=light         # light palette for very dark terminals
xmake g --theme=plain         # strip all color/emoji — fixes garbled terminals
xmake g --theme=powershell    # tuned for Windows PowerShell's odd palette

Reset to default:

xmake g -c                    # reset all global config
xmake g --theme=default

When to pick which

Situation Theme
Default dark terminal, you just want it to work default
Terminal shows garbled ANSI escapes (old Windows cmd, dumb terminals) plain
Warnings invisible because bg is yellow dark
Text overlap on dark backgrounds light
Magenta looks wrong (PowerShell) powershell
Want persistent single-line progress like ninja ninja
Fun / emoji UI emoji

Color control without switching themes

If you just want to toggle color output, the XMAKE_COLORTERM env var is simpler:

export XMAKE_COLORTERM=nocolor       # disable all color
export XMAKE_COLORTERM=color8        # 8 colors
export XMAKE_COLORTERM=color256      # 256 colors
export XMAKE_COLORTERM=truecolor     # 24-bit true color

Or globally:

xmake g --theme=plain                # full disable — same effect as nocolor

Pitfalls

  • Theme is global. There is no per-project theme. If you need a different look for CI, set XMAKE_COLORTERM=nocolor in the CI env rather than switching themes.
  • Powershell garbage on Windows. Magenta renders wrong on legacy PowerShell. xmake g --theme=powershell fixes it.
  • --theme=plain also hides emoji. Intentional — use it when terminals choke on both ANSI and unicode.
  • Old Windows cmd still broken with any theme. Use plain, or switch to Windows Terminal / PowerShell 7.

Read the full file on GitHub · 69 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 69 lines · 58 tokens per session scan A 85edd0c95ef5

Subscribe to this mod's changes

xmake-theme is a skill published in the GitHub repository xmake-io/xmake-skills (23 stars, last pushed 16d ago), licensed Apache-2.0. It adds 58 tokens to every session and 673 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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