conditioning

conditioning is a skill for Claude Code, Codex from xuansenpa1/skillrevise. It costs 52 tokens per session (1,218 once invoked), scanned A, a copy of conditioning, MIT.

A preprocessing method for gravitational-wave detector data before signal searches. It removes unwanted low-frequency noise, adjusts sampling, removes edge artifacts, and estimates the noise spectrum.

In plain words
What is it for?
It is for high-pass filtering, resampling, cropping filter artifacts, and estimating power spectral density with PyCBC data.
Why use it?
It makes raw detector measurements more suitable for matching against expected gravitational-wave patterns.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for high-pass filtering, resampling, cropping filter artifacts, and estimating power spectral density with PyCBC data.

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Install with agentmods
npx agentmods add skills/xuansenpa1/skillrevise/conditioning
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add xuansenpa1/skillrevise --skill conditioning
Clone the repo
git clone --depth 1 https://github.com/xuansenpa1/skillrevise

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for conditioning

README.md
[![agentmods](https://agentmods.dev/badge/skills/xuansenpa1/skillrevise/conditioning/github.svg)](https://agentmods.dev/skills/xuansenpa1/skillrevise/conditioning)
Your own site
<a href="https://agentmods.dev/skills/xuansenpa1/skillrevise/conditioning"><img src="https://agentmods.dev/badge/skills/xuansenpa1/skillrevise/conditioning/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for conditioning

Your own site · 80×15
<a href="https://agentmods.dev/skills/xuansenpa1/skillrevise/conditioning"><img src="https://agentmods.dev/badge/skills/xuansenpa1/skillrevise/conditioning.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 52 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,218 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00052 $0.01218
Opus 5 $0.00026 $0.00609
Sonnet 5 $0.00010 $0.00244
Haiku 4.5 $0.00005 $0.00122

Measured 8d ago against content hash bf7580c93e48, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

conditioning scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to conditioning — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

data/skillsbench/tasks/gravitational-wave-detection/environment/skills/conditioning/SKILL.md · 140 lines

How it starts

The opening of the file, as written. The whole thing — 140 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Gravitational Wave Data Conditioning

Data conditioning is essential before matched filtering. Raw gravitational wave detector data contains low-frequency noise, instrumental artifacts, and needs proper sampling rates for computational efficiency.

Overview

The conditioning pipeline typically involves:

  1. High-pass filtering (remove low-frequency noise below ~15 Hz)
  2. Resampling (downsample to appropriate sampling rate)
  3. Crop filter wraparound (remove edge artifacts from filtering)
  4. PSD estimation (calculate power spectral density for matched filtering)

High-Pass Filtering

Remove low-frequency noise and instrumental artifacts:

from pycbc.filter import highpass

# High-pass filter at 15 Hz (typical for LIGO/Virgo data)
strain_filtered = highpass(strain, 15.0)

# Common cutoff frequencies:
# 15 Hz: Standard for ground-based detectors
# 20 Hz: Higher cutoff, more aggressive noise removal
# 10 Hz: Lower cutoff, preserves more low-frequency content

Why 15 Hz? Ground-based detectors like LIGO/Virgo have significant low-frequency noise. High-pass filtering removes this noise while preserving the gravitational wave signal (typically >20 Hz for binary mergers).

Resampling

Downsample the data to reduce computational cost:

from pycbc.filter import resample_to_delta_t

# Resample to 2048 Hz (common for matched filtering)
delta_t = 1.0 / 2048
strain_resampled = resample_to_delta_t(strain_filtered, delta_t)

# Or to 4096 Hz for higher resolution
delta_t = 1.0 / 4096
strain_resampled = resample_to_delta_t(strain_filtered, delta_t)

# Common sampling rates:
# 2048 Hz: Standard, computationally efficient
# 4096 Hz: Higher resolution, better for high-mass systems

Note: Resampling should happen AFTER high-pass filtering to avoid aliasing. The Nyquist frequency (half the sampling rate) must be above the signal frequency of interest.

Crop Filter Wraparound

Remove edge artifacts introduced by filtering:

# Crop 2 seconds from both ends to remove filter wraparound
conditioned = strain_resampled.crop(2, 2)

# The crop() method removes time from start and end:
# crop(start_seconds, end_seconds)
# Common values: 2-4 seconds on each end

# Verify the duration
print(f"Original duration: {strain_resampled.duration} s")
print(f"Cropped duration: {conditioned.duration} s")

Read the full file on GitHub · 140 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 140 lines · 52 tokens per session scan A bf7580c93e48

Subscribe to this mod's changes

conditioning is a skill published in the GitHub repository xuansenpa1/skillrevise (56 stars, last pushed 6d ago), licensed MIT. It adds 52 tokens to every session and 1,218 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to conditioning, differing in 0 lines, and is treated as a copy.

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