biomimetic-transfer

biomimetic-transfer is a skill for Claude Code, Codex from yogsoth-ai/de-anthropocentric-research-engine. It costs 39 tokens per session (670 once invoked), scanned A, original, Apache-2.0.

A problem-solving method that translates a practical problem into a biological function, finds living systems that solve a similar function, and adapts the underlying strategy.

In plain words
What is it for?
Use it to explore nature-inspired designs, extract how an organism or biological system works, and assess whether that approach can transfer to another field.
Why use it?
It provides design ideas from nature while requiring the biological mechanism and its fit for the target problem to be checked.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to explore nature-inspired designs, extract how an organism or biological system works, and assess whether that approach can transfer to another field.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/yogsoth-ai/de-anthropocentric-research-engine/biomimetic-transfer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add yogsoth-ai/de-anthropocentric-research-engine --skill biomimetic-transfer
Clone the repo
git clone --depth 1 https://github.com/yogsoth-ai/de-anthropocentric-research-engine

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for biomimetic-transfer

README.md
[![agentmods](https://agentmods.dev/badge/skills/yogsoth-ai/de-anthropocentric-research-engine/biomimetic-transfer/github.svg)](https://agentmods.dev/skills/yogsoth-ai/de-anthropocentric-research-engine/biomimetic-transfer)
Your own site
<a href="https://agentmods.dev/skills/yogsoth-ai/de-anthropocentric-research-engine/biomimetic-transfer"><img src="https://agentmods.dev/badge/skills/yogsoth-ai/de-anthropocentric-research-engine/biomimetic-transfer/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for biomimetic-transfer

Your own site · 80×15
<a href="https://agentmods.dev/skills/yogsoth-ai/de-anthropocentric-research-engine/biomimetic-transfer"><img src="https://agentmods.dev/badge/skills/yogsoth-ai/de-anthropocentric-research-engine/biomimetic-transfer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 670 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.00670
Opus 5.5 $0.00016 $0.00268
Sonnet 5.5 $0.00008 $0.00134
Haiku 4.5 $0.00004 $0.00067

Measured 1mo ago against content hash a49624ac49f2, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

biomimetic-transfer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/biomimetic-transfer/SKILL.md · 53 lines

How it starts

The opening of the file, as written. The whole thing — 53 lines — stays where its author put it; the contents beside it link to each section on GitHub.

biomimetic-transfer

Purpose

Translate a target problem into biological functions, find analogous living systems, extract causal strategies, and transfer them back.

Input contract

mode_contracts:
  biologize-and-discover: &biomimetic_input
    required: [target_problem, target_function]
    optional: [biological_search_space, compatibility_constraints]
    constraints: [function_must_be_stated_independently_of_the_target_implementation]
  BioTRIZ: *biomimetic_input

Execution protocol

Do not perform called SOP operations inline; each loaded SOP owns its contract and thresholds.

  1. You MUST load skill biologize-problem to biologize the problem.
  2. You MUST load skill discover-biological-analog to discover biological analogs.
  3. You MUST load skill extract-biological-strategy to extract the causal strategy.
  4. You MUST load skill instantiate-transfer to instantiate the target transfer.
  5. You MUST load skill evaluate-compatibility to check compatibility. If a viable transfer requires composing mechanisms from multiple biological analogs rather than applying one causal strategy, consider conceptual-blending as the next tactic. Deviation: BioTRIZ mode may branch during strategy extraction, but all five checks remain required.

Mode branches

  • biologize-and-discover: translate function, search biological analogs, then extract mechanism.
  • BioTRIZ: use biological contradiction/principle framing during strategy extraction before transfer.

Output contract

mode_contracts:
  biologize-and-discover:
    produces: [biological_question, biological_candidate_set, biological_strategies, design_principles, technical_solutions]
    delta_fields: [findings, hypothesis_updates, uncertainties, decisions, open_questions]
  BioTRIZ:
    produces: [contradiction, biotriz_principles, biological_case_mapping, biological_strategies, design_principles, technical_solutions]
    delta_fields: [findings, hypothesis_updates, uncertainties, decisions, open_questions]

Read the full file on GitHub · 53 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 53 lines · 39 tokens per session scan A a49624ac49f2

Subscribe to this mod's changes

biomimetic-transfer is a skill published in the GitHub repository yogsoth-ai/de-anthropocentric-research-engine (510 stars, last pushed 15d ago), licensed Apache-2.0. It adds 39 tokens to every session and 670 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-24.

Related

biomimetic-transfer compared with skills from other repositories

biomimetic-transfer next to 6 skills from other repositories
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biomimetic-transferyogsoth-ai/de-anthropocentric-research-engineSkill51015d agoApache-2.0A39Claude Code, Codex
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playwright-climicrosoft/playwrightSkill99ktodayApache-2.0A19Claude Code
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systematic-debuggingobra/superpowersSkill314k3d agoMITA21Claude Code
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