budget-constrained-design

budget-constrained-design is a skill for Claude Code, Codex from yogsoth-ai/de-anthropocentric-research-engine. It costs 14 tokens per session (567 once invoked), scanned A, original, Apache-2.0.

An experiment-planning method for choosing useful tests when computing time, GPU usage, or money is limited. It selects an efficient design based on the number of runs the budget allows.

In plain words
What is it for?
Use it to plan machine-learning experiments, compare parameter settings, and build a test matrix within a fixed resource budget.
Why use it?
It helps avoid spending the entire budget on too few tests or poorly chosen combinations. It balances initial screening with more detailed experiments on important factors.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to plan machine-learning experiments, compare parameter settings, and build a test matrix within a fixed resource budget.

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Install with agentmods
npx agentmods add skills/yogsoth-ai/de-anthropocentric-research-engine/budget-constrained-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add yogsoth-ai/de-anthropocentric-research-engine --skill budget-constrained-design
Clone the repo
git clone --depth 1 https://github.com/yogsoth-ai/de-anthropocentric-research-engine

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for budget-constrained-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/yogsoth-ai/de-anthropocentric-research-engine/budget-constrained-design/github.svg)](https://agentmods.dev/skills/yogsoth-ai/de-anthropocentric-research-engine/budget-constrained-design)
Your own site
<a href="https://agentmods.dev/skills/yogsoth-ai/de-anthropocentric-research-engine/budget-constrained-design"><img src="https://agentmods.dev/badge/skills/yogsoth-ai/de-anthropocentric-research-engine/budget-constrained-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for budget-constrained-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/yogsoth-ai/de-anthropocentric-research-engine/budget-constrained-design"><img src="https://agentmods.dev/badge/skills/yogsoth-ai/de-anthropocentric-research-engine/budget-constrained-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 14 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 567 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00014 $0.00567
Opus 5 $0.00007 $0.00283
Sonnet 5 $0.00003 $0.00113
Haiku 4.5 $0.00001 $0.00057

Measured 9d ago against content hash 8bfd12c0f001, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

budget-constrained-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/budget-constrained-design/SKILL.md · 69 lines

How it starts

The opening of the file, as written. The whole thing — 69 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Tactic: Budget-Constrained Design

Orchestration Pattern

  1. Assess Budget → Determine available GPU-hours, wall-clock time, and cost ceiling
  2. factor-identification → Identify all candidate factors
  3. Estimate Cost Per Run → Calculate time/compute for a single experiment run
  4. Compute Maximum Runs → budget / cost_per_run = max feasible runs
  5. level-specification → Constrain levels to fit within run budget
  6. Select Design Type → Choose most information-efficient design for the budget
  7. design-matrix-construction → Build the constrained design matrix

Decision Criteria

Available Runs Recommended Approach
< 10 One-factor-at-a-time or Plackett-Burman screening
10-30 Fractional factorial (Resolution III-IV)
30-60 Fractional factorial (Resolution V) or Taguchi
60-120 Full factorial on top factors + screening on rest
120+ Full factorial or RSM with replication

Optimization Strategies

  • Sequential Design: Run screening first, then detailed study on important factors
  • Adaptive Allocation: Allocate more runs to high-variance conditions
  • Early Stopping: Define stopping criteria for clearly dominated configurations
  • Transfer from Pilot: Use pilot study results to inform main study design
  • Shared Controls: Reuse control/baseline runs across multiple comparisons

Quality Checks

  • Does the design have sufficient power for the primary hypothesis?
  • Are the most important factors given priority in the allocation?
  • Is there a contingency plan if budget is cut mid-experiment?
  • Are early stopping criteria pre-defined (not post-hoc)?
  • Is the design balanced despite budget constraints?

Available SOPs

Optional, no fixed order; the final leaf is always a sop.

SOP When to use
design-matrix-construction Build the experiment design matrix with proper orthogonality and balance
factor-identification Identify independent, dependent, and control variables for an experiment
level-specification Determine appropriate levels for each experimental factor

Read the full file on GitHub · 69 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 69 lines · 14 tokens per session scan A 8bfd12c0f001

Subscribe to this mod's changes

budget-constrained-design is a skill published in the GitHub repository yogsoth-ai/de-anthropocentric-research-engine (464 stars, last pushed today), licensed Apache-2.0. It adds 14 tokens to every session and 567 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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