causal-necessity-testing

causal-necessity-testing is a skill for Claude Code, Codex from yogsoth-ai/de-anthropocentric-research-engine. It costs 39 tokens per session (620 once invoked), scanned A, original, Apache-2.0.

A method for testing whether a proposed cause is necessary, sufficient, both, or neither for an observed result.

In plain words
What is it for?
Use it to extract cause-and-effect claims, score necessity and sufficiency, flag uncertain cases, and identify load-bearing causes.
Why use it?
It distinguishes causes that are essential from causes that are merely associated or redundant.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents.

Good fit Use it to extract cause-and-effect claims, score necessity and sufficiency, flag uncertain cases, and identify load-bearing causes.

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Install with agentmods
npx agentmods add skills/yogsoth-ai/de-anthropocentric-research-engine/causal-necessity-testing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add yogsoth-ai/de-anthropocentric-research-engine --skill causal-necessity-testing
Clone the repo
git clone --depth 1 https://github.com/yogsoth-ai/de-anthropocentric-research-engine

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for causal-necessity-testing

README.md
[![agentmods](https://agentmods.dev/badge/skills/yogsoth-ai/de-anthropocentric-research-engine/causal-necessity-testing/github.svg)](https://agentmods.dev/skills/yogsoth-ai/de-anthropocentric-research-engine/causal-necessity-testing)
Your own site
<a href="https://agentmods.dev/skills/yogsoth-ai/de-anthropocentric-research-engine/causal-necessity-testing"><img src="https://agentmods.dev/badge/skills/yogsoth-ai/de-anthropocentric-research-engine/causal-necessity-testing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for causal-necessity-testing

Your own site · 80×15
<a href="https://agentmods.dev/skills/yogsoth-ai/de-anthropocentric-research-engine/causal-necessity-testing"><img src="https://agentmods.dev/badge/skills/yogsoth-ai/de-anthropocentric-research-engine/causal-necessity-testing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 620 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.00620
Opus 5 $0.00019 $0.00310
Sonnet 5 $0.00008 $0.00124
Haiku 4.5 $0.00004 $0.00062

Measured 6d ago against content hash 29a317fced6d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

causal-necessity-testing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

skills/causal-necessity-testing/SKILL.md · 68 lines

How it starts

The opening of the file, as written. The whole thing — 68 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Causal Necessity Testing Tactic

PNS evaluation: for each causal claim, determine whether the cause is necessary, sufficient, both, or neither.

Orchestration

  1. causal-claim-extraction extracts all X→Y causal claims from the artifact
  2. necessity-evaluation asks: if X had NOT occurred, would Y still hold? (PN)
  3. sufficiency-evaluation asks: if X occurred in isolation, would Y follow? (PS)
  4. Classify each claim into quadrant:
    • PN high + PS high → INUS condition (load-bearing)
    • PN high + PS low → necessary but not sufficient
    • PN low + PS high → sufficient but redundant
    • PN low + PS low → spurious or decorative
  5. load-bearing-identification synthesizes quadrant assignments

Scoring

  • PN and PS scored 0.0–1.0 (probability estimates)
  • Threshold for "high": >= 0.7
  • Threshold for "low": < 0.3
  • Middle range (0.3–0.7): uncertain, flag for deeper investigation

Subagents Dispatched

  • causal-claim-extraction (claim identification)
  • necessity-evaluation (PN scoring per claim)
  • sufficiency-evaluation (PS scoring per claim)
  • load-bearing-identification (quadrant synthesis)

Termination Conditions

  • All extracted claims evaluated within budget
  • Early termination if INUS condition found and budget is S
  • All claims score PN < 0.3 (no necessary factors found — conclusion may be overdetermined)

Available SOPs

Optional, no fixed order; the final leaf is always a sop.

SOP When to use
causal-claim-extraction Extract all causal claims (X causes Y, X leads to Y, X enables Y) from an artifact, producing a structured list of cause-effect pairs.
load-bearing-identification Identify which factors are "load-bearing walls" — factors whose removal would collapse the conclusion.
necessity-evaluation Evaluate the probability of necessity (PN) for a causal factor — would the conclusion fail if this factor were absent?
sufficiency-evaluation Evaluate the probability of sufficiency (PS) for a causal factor — would this factor alone be enough to produce the conclusion?

Read the full file on GitHub · 68 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 68 lines · 39 tokens per session scan A 29a317fced6d

Subscribe to this mod's changes

causal-necessity-testing is a skill published in the GitHub repository yogsoth-ai/de-anthropocentric-research-engine (449 stars, last pushed today), licensed Apache-2.0. It adds 39 tokens to every session and 620 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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