25,384 mods in this category, of every kind an
agent can take. Each one carries what it costs per session, what the
scan found, and whether it is the original.
Build and edit the Smithery homepage app -- a TanStack Start + shadcn/ui web app at /.smithery/homepage that connects to MCP servers through the Smithery Connect API. Use this skill whenever the user wants to create, modify, or add features to the Smithery homepage, build pages that display data from MCP tools (Linear…
A Chinese-language workflow for documenting components in the @skyroc/web-ui component library. It locates a component's source code, demo, and existing MDX documentation before creating or updating the page.
AGENTS.md instructions for asmyshlyaev177/react-horizontal-scrolling-menu, covering agents — react-horizontal-scrolling-menu, layout, commands, website/ is its own workspace and package management.
Author production procedural materials in Three.js. Use for hybrid texture-backed PBR soil and moss with procedural displacement and masks, upward-facing model moss accumulation, atlas filtering, specular AA, planet-space fields, terrain wetness, lava and emissive surfaces, reflective wave-optical diffraction…
Moon Bridge webui design and component rules. Use whenever changing files under webui/src that affect UI structure, controls, styling, theme tokens, layouts, or interaction behavior.
Build a complete, polished, production-quality browser game inside a single self-contained HTML file using only vanilla HTML, CSS and JavaScript — no frameworks, no libraries, no external assets. Use this skill whenever the user asks for a game, a playable demo, a prototype, an interactive toy, or anything "inspired…
Use when a user gives or references a webpage URL and wants to extract, reproduce, port, or locally replay a WebGL, WebGPU, Canvas, shader-like, animated background, interactive 3D, or web visual effect. Locks the target rendering surface group, records shader/resource/render graph/timing/input evidence, builds an…
Complete documentation knowledge base for ofa.js framework. Use when users ask about ofa.js usage, component development, page modules, routing configuration, state management, or want to build Web applications without Node.js/Webpack.
React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance…
Repository instructions for a local AI-agent desktop application built with Electron, React, TypeScript, and Vite. The application uses separate main, preload, and interface processes, with the main process handling agent calls, files, and tools.
A web design workflow for turning a brief, reference website, screenshot, or keywords into a design specification and then web code. It covers visual style, page structure, interaction, responsive layouts, and motion.
Use when building Vue 3 UI in this repo or any v0 consumer — and when about to write a native , a homemade setTimeout timer, or a homemade overlay/dialog. Those are Button, useTimer, and Dialog/Popover/useStack; do not roll them. Also selection, forms, registries, virtual scroll, popovers, focus, snackbars, SSR…
A CSS styling guide for a uni-app project using UnoCSS, an on-demand utility-class system, and SCSS, a CSS extension language. It covers component styles, naming, shared variables, responsive layouts, and platform differences.
Creating interactive data visualisations using d3.js. This skill should be used when creating custom charts, graphs, network diagrams, geographic visualisations, or any complex SVG-based data visualisation that requires fine-grained control over visual elements, transitions, or interactions. Use this for bespoke…
Use when building, modifying, or fixing any frontend UI in the Asyar launcher — new components, new views, layout changes, styling decisions, new built-in features, visual bug fixes, and anything in settings or onboarding. Answers "what do I use here?" for fonts, colour, typography, spacing, motion, components, and…
Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for…
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At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: