Socratic technical discovery and inverted-pyramid information architecture workflow. Interviews engineers one question at a time using the Open-Focused-Closed loop to extract triggering incidents, failed hypotheses, concrete artifacts, and engineering trade-offs, then structures blog posts, README.md files, and Agent…
Two-stage editorial review, inline annotation ( ), technical SEO, Generative Engine Optimization (GEO), and localization release gate. Stage A audits any Markdown document with fog, slop, and vale, resolves or injects inline review comments, and outputs a line-indexed Editorial Review Scorecard. Stage B runs the…
Jargon mitigation, AI-trope elimination (deslopify), and paragraph-level copyediting workflow. Grounded in the Harvard Business Review study "Does Your Office Have a Jargon Problem?" (Brown, Anicich, Galinsky 2021), it separates functional technical precision from status-signaling jargon, purges synthetic AI phrasing…
Universal multi-agent orchestration workflow based on the Double Diamond framework (Inception -> Discovery -> Definition -> Development -> Delivery). Coordinates parallel subagents with context isolation to separate problem-space research from solution-space implementation. Activate for complex, high-ambiguity…
Cross-session and cross-project agent communication in Antigravity using the native agentapi CLI and conversationsummaries.db. Discovers active sessions across workspaces, resolves target projectId metadata, bypasses cross-project PermissionDenied checks via environment sanitization, and delivers reactive messages…
Comprehensive guide to develop and improve Agent Skill performance. Contains best practices for skill formatting (frontmatter and metadata), naming, descriptions, fine-tuning activation triggers, evaluations, production-readiness and open sourcing. Activate when developing new skills or refining existing ones.
Orchestrates multi-agent hierarchical swarms using a divide-and-conquer architecture for complex, multi-system, or orthogonal engineering initiatives (e.g., concurrent backend, frontend, database, QA). Manages hierarchical Lead Agents and Specialists, disjoint work allocations, and strict parent-child communication.…
Lead Agent for a Swarm Coding domain or system. Responsible for assembling a sub-team of Specialists, managing domain budget, designing domain specs, and delegating tasks.
Specialist worker for Swarm Coding. Executes focused technical tasks within a single domain, adhering to design specs and executing operational validation loops.
Radical simplification, red-teaming, and Occam's Razor devil's advocate for software architecture, PRDs, agent workflows, and technical designs. Challenges feature creep, speculative abstractions, and bloated specifications by proposing minimum viable primitives that deliver 90% of value with 10% of moving parts.…
Collect and analyze social media data from Buffer in a local SQLite database. Stores your full post history and metrics across connected channels (such as LinkedIn, X/Twitter, Bluesky, and others) so you can run SQL queries or view reports on engagement, clicks, and views. Activate when you need to analyze social…
Collect and analyze Google Analytics 4 (GA4) website data in a local SQLite database. Stores pageviews, active users, reading dwell time, traffic sources, and outbound clicks so you can run SQL queries or view reports on site performance. Activate when analyzing website traffic, measuring reader engagement and dwell…
Collect and analyze Google Search Console organic search data in a local SQLite database. Stores clicks, impressions, click-through rates (CTR), average ranking positions, and landing pages so you can run SQL queries or view performance reports. Activate when analyzing Google Search traffic, tracking keyword rankings…
Developer tooling and architectural safety rules for Go. Orchestrates high-level Go toolchain and static analysis utilities (gofmt, goimports, go vet, modernize, golangci-lint, deadcode), guards edits with compiler rollback gates, eliminates blind spots via Selene mutation testing, and enables fast test and coverage…
Query and verify latest stable package versions from official registries (npm, PyPI, Go proxy, Cargo, RubyGems) and Gemini models. Resolves accurate version constraints, checks for deprecated or yanked packages, and prevents version guessing. Activate when adding or updating dependencies, initializing new projects…
Modern Python development workflow, project architecture, and code quality guidelines using uv, Ruff, and pytest. Enforces strict virtual environment isolation with uv, modern Python 3.10+ typing, AST-safe linting and formatting with Ruff, and automated pytest verification loops. Activate when creating, refactoring…
Engineering architecture and best practices for building 2D games in Go using Ebitengine (v2). Covers modular game architecture, scene state machines, virtual resolution scaling, delta-time physics, zero-allocation draw loops, Kage shaders, and WebAssembly audio synchronization. Activate when designing, building…
Interactive game design workflow and Game Design Document (GDD) authoring guide for 2D games. Structures game ideation through interactive probing interviews, defining core gameplay loops, win and loss conditions, control schemes, visual asset pipelines, and audio strategies into a clean GDD.md. Activate when…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: