Build and troubleshoot Box integrations for uploads, folders, folder listings, downloads and previews, shared links, collaborations, search, metadata, event-driven automations, and Box AI retrieval flows. Use when Codex needs to add Box APIs or SDKs to an app, wire Box-backed document workflows, organize or share…
XcodeBuildMCP is a Model Context Protocol server that provides tools for Xcode project management, simulator management, and app utilities. Runs locally from the xcodebuildmcp npm package. Needs 1 environment variable to run.
Design App Intents, app entities, and App Shortcuts for iOS system surfaces. Use when exposing app actions or content to Shortcuts, Siri, Spotlight, widgets, or controls.
Build, run, and debug iOS apps on Simulator with XcodeBuildMCP. Use when launching an app, inspecting simulator UI or logs, or diagnosing runtime behavior.
Mirror an iOS Simulator into the Codex in-app browser and render SwiftUI previews from importable Swift packages in that simulator with hot reload. Use when a user wants to watch or interact with an iOS app in the browser, see a SwiftUI preview outside Xcode Canvas, iterate live on a preview, or capture…
Create or update the project-local macOS buildandrun.sh script, wire the Codex app Run button, then use that script as the default build/run entrypoint.
Bridge macOS SwiftUI into AppKit narrowly. Use when implementing representables, reaching NSWindow or panels, handling menus, or using the responder chain.
Build, run, and debug macOS apps with shell-first Xcode and Swift workflows. Use when launching apps or diagnosing build, startup, or runtime failures.