furkantokkan

200 mods in 1 plugin, 1 repository, 10 stars between them.

task-status

73

furkantokkan/agent-foundry

Command Claude Code

Show a read-only task snapshot including unresolved/verified defect counts, evidence freshness, blockers, and the next command.

not rated 10 today A 23 tokens original MIT

team-audio

74

furkantokkan/agent-foundry

Command Claude Code

Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipeline from direction to implementation.

not rated 10 today A 0 tokens original MIT

team-combat

75

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the combat team: coordinates game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, and qa-tester to design, implement, and validate a combat feature end-to-end.

not rated 10 today A 0 tokens original MIT

team-level

76

furkantokkan/agent-foundry

Command Claude Code

Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation.

not rated 10 today A 0 tokens original MIT

team-live-ops

77

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to design and plan a season, event, or live content update.

not rated 10 today A 0 tokens original MIT

team-narrative

78

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.

not rated 10 today A 0 tokens original MIT

team-polish

79

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to optimize, polish, and harden a feature or area for release quality.

not rated 10 today A 0 tokens original MIT

team-qa

80

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the QA team through a full testing cycle. Coordinates qa-lead (strategy + test plan) and qa-tester (test case writing + bug reporting) to produce a complete QA package for a sprint or feature. Covers: test plan generation, test case writing, smoke check gate, manual QA execution, and sign-off report.

not rated 10 today A 0 tokens original MIT

team-release

81

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the release team: coordinates release-manager, qa-lead, devops-engineer, and producer to execute a release from candidate to deployment.

not rated 10 today A 0 tokens original MIT

team-ui

82

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, review, and polish. Integrates with /ux-design, /ux-review, and studio UX templates.

not rated 10 today A 0 tokens original MIT

tech-debt

83

furkantokkan/agent-foundry

Command Claude Code

Track, categorize, and prioritize technical debt across the codebase. Scans for debt indicators, maintains a debt register, and recommends repayment scheduling.

not rated 10 today A 29 tokens original MIT

furkantokkan/agent-foundry

Command Claude Code

Quality review of test files and manual evidence documents. Goes beyond existence checks — evaluates assertion coverage, edge case handling, naming conventions, and evidence completeness. Produces ADEQUATE/INCOMPLETE/MISSING verdict per story. Run before QA sign-off or on demand.

not rated 10 today A 54 tokens original MIT

test-flakiness

85

furkantokkan/agent-foundry

Command Claude Code

Detect non-deterministic (flaky) tests by reading CI run logs or test result history. Aggregates pass rates per test, identifies intermittent failures, recommends quarantine or fix, and maintains a flaky test registry. Best run during Polish phase or after multiple CI runs.

not rated 10 today A 54 tokens original MIT

test-helpers

86

furkantokkan/agent-foundry

Command Claude Code

Generate engine-specific test helper libraries for the project's test suite. Reads existing test patterns and produces tests/helpers/ with assertion utilities, factory functions, and mock objects tailored to the project's systems. Reduces boilerplate in new test files.

not rated 10 today A 46 tokens original MIT

test-setup

87

furkantokkan/agent-foundry

Command Claude Code

Scaffold the test framework and CI/CD pipeline for the project's engine. Creates the tests/ directory structure, engine-specific test runner configuration, and GitHub Actions workflow. Run once during Technical Setup phase before the first sprint begins.

not rated 10 today A 45 tokens original MIT

furkantokkan/agent-foundry

Command Claude Code

Learn, audit, design, or bootstrap a professional Claude Code and Codex workflow for a Unity repository.

not rated 10 today A 21 tokens original MIT

unity-dev

89

furkantokkan/agent-foundry

Command Claude Code

Work on a Unity task using the repository's canonical architecture, ownership, automation, and verification policies.

not rated 10 today A 20 tokens original MIT

unity-preflight

91

furkantokkan/agent-foundry

Command Claude Code

Run a read-only Unity repository, Editor, automation, ownership, and verification readiness check.

not rated 10 today A 18 tokens original MIT

ux-design

92

furkantokkan/agent-foundry

Command Claude Code

Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec.md (per screen/flow) or hud-design.md using the studio templates.

not rated 10 today A 58 tokens original MIT

ux-review

93

furkantokkan/agent-foundry

Command Claude Code

Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD alignment, and implementation readiness. Produces APPROVED / NEEDS REVISION / MAJOR REVISION NEEDED verdict with specific gaps.

not rated 10 today A 48 tokens original MIT

vertical-slice

94

furkantokkan/agent-foundry

Command Claude Code

Pre-Production validation — build a production-quality end-to-end build to confirm the full game loop is achievable before committing to Production. Run after GDDs, architecture, and UX specs are complete. Produces a PROCEED/PIVOT/KILL verdict that gates the Pre-Production → Production transition.

not rated 10 today A 62 tokens original MIT

agent-foundry

95

furkantokkan/agent-foundry

Plugin Claude Code

Bundles 53 skills, 52 agents · 5,494 tokens together

Task-first workflows with unified orchestration, Unity CLI readiness, game design, Firebase, QA and releases. 93 skills; pair with Unity’s official specialist plugin.

not rated 10 changed today A tokens not measured original MIT

agent-orchestration

96

furkantokkan/agent-foundry

Command Claude Code

Coordinate independent work with ownership, worktrees, sequential roles, and verification through agent-orchestration.

not rated 10 today A 20 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: