menstood/unity-pipeline-commands-skill
Skill Claude CodeCodex
Control a running Unity Editor (or development Player) via the com.unity.pipeline HTTP API and the unity CLI — edit scenes/assets/prefabs, enter play mode, take screenshots, read console logs, recompile, run tests, build, eval C#, hot-reload code. Use when the task requires interacting with a live Unity Editor or…
19 1mo ago B 90 tokens
original MIT