Use this skill when validating cross-file references, checking for orphaned database entries, or detecting switch collisions in an RPG Maker MV or MZ project. Triggers: running project-wide validation, checking if item/actor/skill references resolve, finding switch ID conflicts across maps, or when the user mentions…
Use this skill when working with any RPG Maker MV or MZ project. Triggers: presence of a Game.rpgproject or Game.rmmzproject manifest, data/.json files named Actors.json/Skills.json/Items.json/Enemies.json/MapInfos.json, or when the user mentions RPG Maker, RPGMaker, MV, MZ, JRPG development, or narrative RPG in a…
Use this skill when reading or writing RPG Maker MV or MZ database files (Actors.json, Skills.json, Items.json, Weapons.json, Armors.json, Enemies.json, States.json, Troops.json, Classes.json, Animations.json, Tilesets.json, CommonEvents.json, System.json). Triggers: any modification to data/.json database entries…
Use this skill when writing, editing, or reviewing NPC dialog in an RPG Maker MV or MZ project. Triggers: editing CommonEvents.json or MapXXX.json dialog, writing character lines, reviewing text escape codes like \N[] or \V[], or when the user mentions dialog, NPC lines, conversation, text, cutscene dialog, or…
Use this skill when reading, writing, or editing event command lists in an RPG Maker MV or MZ project. Triggers: editing event command lists, creating NPC behaviors, working with switches/variables/self-switches, scaffolding event patterns (chest, shop, inn, door, cutscene, wanderer), or when the user mentions events…