Orkas-AI

135 mods across 3 repositories, 2.1k stars between them.

Orkas-AI/Orkas

Skill Claude CodeCodex

Apply this checklist yourself after a successful composition.snapshot, before the preview is shown. It is advisory: nothing is submitted to the host, no operation records a verdict, and no gate waits on it — the host publishes the contact sheet with the passing snapshot. It is a design QA layer for your own authoring…

1.5k 3d ago A 3 tokens original MIT

Orkas-AI/Orkas

Skill Claude CodeCodex

Use this when COMPOSE or an AUTO compose segment has any external reference media or style source: a reference image, reference video, DESIGN.md, brand guide, screenshot, existing website, design notes, or an explicit named visual direction.

1.5k 3d ago A 4 tokens original MIT

frontend-design

03

Orkas-AI/Orkas

Skill Claude CodeCodex

Use this as the design-lead layer for VideoStudio COMPOSE work. It shapes project/composition/composition-manifest.json::artdirection and the model-authored HTML/SVG motion graphics in index.html.

1.5k 3d ago A 2 tokens original MIT

gate-control

04

Orkas-AI/Orkas

Skill Claude CodeCodex

This is the single canonical policy for VideoStudio gate decisions, post-gate edits, and recovery across COMPOSE, AUTO, GENERATE, and EDIT. Line Skills describe artifacts and production operations but never create a competing authorization policy.

1.5k 3d ago A 2 tokens original MIT

stage-assemble

05

Orkas-AI/Orkas

Skill Claude CodeCodex

How to execute a validated, currently authorized project/plan.json into one finished file. Start/resume with production.status; if planapprovalcurrent is false, pass the state to gate-control and stop instead of producing or opening child gates. Walk the signed EDL; do not re-plan. Host-neutral: VideoStudio-specific…

1.5k 3d ago A 3 tokens original MIT

stage-compose

06

Orkas-AI/Orkas

Skill Claude CodeCodex

Author an Orkas HTML composition and turn it into video. In Orkas, lint, inspect, snapshot, draft, and export run through built-in videostudio.

1.5k 3d ago A 2 tokens original MIT

stage-consistency

07

Orkas-AI/Orkas

Skill Claude CodeCodex

How to keep characters, settings, and style consistent across many generated shots (and across scenes in a long story). This is the depth layer on top of the generation line: the generation line makes clips; this skill makes the SAME character look the same in every clip. Host-neutral — describe the outcome; use…

1.5k 3d ago A 3 tokens original MIT

stage-decide

08

Orkas-AI/Orkas

Skill Claude CodeCodex

The hard, valuable part of editing real footage is not executing a cut you already chose — it is figuring out WHAT to cut: understanding opaque raw material, removing its intrinsic defects (dead air, fillers, weak takes), and reducing it without losing the point. This skill is the "understand → decide" layer…

1.5k 3d ago A 3 tokens original MIT

stage-edit

09

Orkas-AI/Orkas

Skill Claude CodeCodex

For the VideoStudio EDIT line, the edit decision list lives in project/plan.json and gate-control owns its Gate B authorization transition. Start/resume execution with production.status; do not run trims, assembly, or localization against a changed or unsigned EDL. Runtime status/producedpath updates do not invalidate…

1.5k 3d ago A 2 tokens original MIT

stage-generate

10

Orkas-AI/Orkas

Skill Claude CodeCodex

How to produce AI-generated footage and how to execute a bounded semantic video edit already planned by the EDIT/AUTO workflow. Designed HTML remains composition work; deterministic cutting remains stage-edit work. In Orkas use generateimage, generatevideo, and generatespeech, then assemble through stage-edit. Every…

1.5k 3d ago A 3 tokens original MIT

stage-plan

11

Orkas-AI/Orkas

Skill Claude CodeCodex

How to turn "here is my material + here's the video I want" into a single, inspectable plan that spans reference images, reference videos, deterministic editing, semantic editing, generation, and composition. The output is project/plan.json — a cross-modal Edit Decision List (EDL) — which the assembler walks.…

1.5k 3d ago A 2 tokens original MIT

video-craft

12

Orkas-AI/Orkas

Skill Claude CodeCodex

The difference between a video that merely renders and one that's actually good. Apply these standards while scripting, storyboarding, composing, generating, and editing — and run the self-check before publishing. These are general production-craft norms; the exact numbers are starting points, adjust to the brief.

1.5k 3d ago A 3 tokens original MIT

video-router

13

Orkas-AI/Orkas

Skill Claude CodeCodex

Host-neutral knowledge for picking a video production line and locking it before work begins. This skill is read for guidance; it describes what to decide, not any host's tool mechanics.

1.5k 3d ago A 2 tokens original MIT

ppt-craft

14

Orkas-AI/Orkas

Skill Claude CodeCodex

Read this skill only when an actual PPTX will be created or changed. Read the shared office-ppt Skill before the first PPTX tool call.

1.5k 3d ago A 3 tokens original MIT

ppt-planner

15

Orkas-AI/Orkas

Skill Claude CodeCodex

Read only after ppt-router chooses CREATE or OUTLINE. Planning is the source of truth for construction, not optional prose around the deck.

1.5k 3d ago A 3 tokens original MIT

ppt-review

16

Orkas-AI/Orkas

Skill Claude CodeCodex

Read this skill only after current officereview structural output and relevant rendered images exist. Do not use source code, a tool success flag, or the first-slide preview as a substitute for deck evidence.

1.5k 3d ago A 2 tokens original MIT

ppt-router

17

Orkas-AI/Orkas

Skill Claude CodeCodex

Read this skill first and alone for every PptMaker request. Lock the route before reading ppt-planner, ppt-craft, ppt-review, or the shared office-ppt Skill.

1.5k 3d ago A 2 tokens original MIT

image-canvas

18

Orkas-AI/Orkas

Skill Claude CodeCodex

Read this private ImageStudio skill only after route lock when the result has multiple meaningful visual regions, an explicit reading order, exact layout constraints, or references bound to regions. Skip it for a simple single-region image. If art direction is also needed, read image-craft first. This adapts the…

1.5k 3d ago A 3 tokens original MIT

image-compose

19

Orkas-AI/Orkas

Skill Claude CodeCodex

Read this skill after route lock for COMPOSE, or later in HYBRID, GENERATE, or EDIT only when deterministic copy, layout, diagram, framing, crop, mask, or overlay work is required. Do not preload it during routing. Keep the artifact in one stable directory containing image-manifest.json, index.html, and local assets.

1.5k 3d ago A 2 tokens original MIT

image-craft

20

Orkas-AI/Orkas

Skill Claude CodeCodex

Read this skill only after route lock when the task needs original art direction, restyling, or clarification of an underspecified look. Skip it for crop, resize, format conversion, background removal, deterministic placement, or a narrow edit whose visual system is already defined.

1.5k 3d ago A 3 tokens original MIT

image-design-review

21

Orkas-AI/Orkas

Skill Claude CodeCodex

Read this skill only after a passing COMPOSE or HYBRID imagestudio project.snapshot returns visualevidence.attached:true. Never load it at task start, during routing, or in the same parallel batch as image-router. Never use it for a GENERATE or EDIT raster, including strict reproduction, semantic editing, explicit…

1.5k 3d ago A 3 tokens original MIT

image-generate

22

Orkas-AI/Orkas

Skill Claude CodeCodex

Read this skill only after route lock when the task needs synthesized or content-aware reconstructed pixels: GENERATE, semantic EDIT, or the raster phase of HYBRID. Do not load it for COMPOSE, deterministic transforms, or overlays. It governs direct generateimage calls and the stable host workflow kernel…

1.5k 3d ago A 3 tokens original MIT

image-router

23

Orkas-AI/Orkas

Skill Claude CodeCodex

Read this skill first and alone for every image creation or revision request. Return a locked route before reading any other ImageStudio skill; do not batch this read with craft, canvas, production, or review skills.

1.5k 3d ago A 2 tokens original MIT

Orkas-AI/Orkas

Skill Claude CodeCodex

Use this skill for every standalone UIDesigner artifact, regardless of final format, and for every follow-up that revises a previously created artifact. It is the continuity and packaging contract around the visual skills; it does not decide the visual direction itself.

1.5k 3d ago A 5 tokens original MIT