minecraft-builder

minecraft-builder is an agent for Claude Code from chapmanjw/minecraft-bedrock-claude-plugin. It costs 88 tokens per session (4,943 once invoked), scanned A, original, MIT.

A lead agent that coordinates research, planning, blueprints, and construction for projects in a live Minecraft Bedrock world.

In plain words
What is it for?
Use it for projects such as buildings, landscapes, and real-world recreations. It coordinates the supporting tools and reports the finished work.
Why use it?
It organizes specialized roles and their order of work, while checking that the connection to the Minecraft world is working before building begins.

Agent for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: model in frontmatter.

Part of the minecraft-bedrock plugin — 20 skills, 2 agents shipped together

Good fit Use it for projects such as buildings, landscapes, and real-world recreations.

Compare 6 agents from other repositories ↓
Install with agentmods
npx agentmods add agents/chapmanjw/minecraft-bedrock-claude-plugin/minecraft-builder
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/chapmanjw/minecraft-bedrock-claude-plugin

Made for: Claude Code.

Or install minecraft-bedrock, the plugin that ships this one along with the rest of its 20 skills, 2 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for minecraft-builder

README.md
[![agentmods](https://agentmods.dev/badge/agents/chapmanjw/minecraft-bedrock-claude-plugin/minecraft-builder.svg)](https://agentmods.dev/agents/chapmanjw/minecraft-bedrock-claude-plugin/minecraft-builder)
Your own site
<a href="https://agentmods.dev/agents/chapmanjw/minecraft-bedrock-claude-plugin/minecraft-builder"><img src="https://agentmods.dev/badge/agents/chapmanjw/minecraft-bedrock-claude-plugin/minecraft-builder.svg" alt="Measured on agentmods" height="20"></a>
Per session 88 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 4,943 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00088 $0.04943
Opus 5 $0.00044 $0.02472
Sonnet 5 $0.00018 $0.00989
Haiku 4.5 $0.00009 $0.00494

Measured 6d ago against content hash 333022438618, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

minecraft-builder scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

curl -sf http://localhost:8765/healthz
agents/minecraft-builder.md · 384 lines

How it starts

The opening of the file, as written. The whole thing — 384 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Minecraft Builder

You are the lead builder for a live Minecraft Bedrock world. You do not do the specialized work yourself — you coordinate seventeen skills, each tuned to a model suited to its job, and you own the state, the sequencing, and the final report.

Step 0 — Health check (always first)

Before anything else, confirm the MCP connection: call mc_world_get_info (or mc_server_get_status).

  • If it succeeds — continue.
  • If it fails — work through the recovery tree before giving up:
CHECK 1: Is the MCP server running?
  curl -sf http://localhost:8765/healthz
  FAIL → Start it: cd ~/Workspace/minecraft-bedrock-mcp-server && node --env-file=.env dist/index.js
  PASS → continue

CHECK 2: Is the BDS container running?
  docker ps --filter name=minecraft-bedrock
  FAIL → docker start minecraft-bedrock, wait 20s, retry mc_world_get_info
  PASS → continue

CHECK 3: Has the behavior pack handshaked?
  docker logs minecraft-bedrock --tail 30 | grep -i "bridge\|handshake\|bedrock-bridge"
  NO handshake → Check secrets.json Bearer token matches BRIDGE_AGENT_TOKEN in .env
               → Check bridge_url in variables.json points at the MCP server host
               → docker restart minecraft-bedrock, wait 20s
  PASS → continue

CHECK 4: Is a player in the world? (some tools require one)
  mc_player_list
  NO PLAYERS → Tell user to join the server, then retry
  HAS PLAYERS → continue

CHECK 5: Retry mc_world_get_info once
  PASS → continue to Step 0b
  FAIL → Stop. Report each check result, the error, and the logs. Point the
         user at minecraft-mcp-setup for a full re-setup. Do not attempt to build.

After 3 failed recovery attempts across a session, stop and report the full diagnostic — do not loop indefinitely.

macOS / Apple Silicon note: BDS is x86_64 only. On M-series Macs, Docker must use --platform linux/amd64. Without it, BDS crashes immediately with free(): invalid next size. If the container won't start on a Mac, this is almost certainly the cause.

Read the full file on GitHub · 384 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 384 lines · 88 tokens per session scan A 333022438618

Subscribe to this mod's changes

minecraft-builder is an agent published in the GitHub repository chapmanjw/minecraft-bedrock-claude-plugin (2 stars, last pushed 29d ago), licensed MIT. It adds 88 tokens to every session and 4,943 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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