writer

writer is an agent for Claude Code from CodePhobiia/claude-roblox-game-studio. It costs 44 tokens per session (917 once invoked), scanned A, original, MIT.

An agent for writing player-facing text in Roblox games, such as dialogue, quests, lore, interface text, notifications, and tutorials. It also accounts for young players, readable language, and Roblox chat filtering.

In plain words
What is it for?
Use it to write or revise NPC dialogue, quest objectives, lore, button labels, tooltips, errors, tutorials, item descriptions, and other in-game messages.
Why use it?
It helps keep game text consistent, easy to understand, age-appropriate, and safe for runtime chat filtering. It reduces the need to manage these writing rules manually.

Agent for Claude Code

Written for Claude Code: installed under .claude/. Also seen: model in frontmatter; mentions Codex.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/codephobiia/claude-roblox-game-studio/writer
Clone the repo
git clone --depth 1 https://github.com/CodePhobiia/claude-roblox-game-studio

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for writer

README.md
[![agentmods](https://agentmods.dev/badge/agents/codephobiia/claude-roblox-game-studio/writer.svg)](https://agentmods.dev/agents/codephobiia/claude-roblox-game-studio/writer)
Your own site
<a href="https://agentmods.dev/agents/codephobiia/claude-roblox-game-studio/writer"><img src="https://agentmods.dev/badge/agents/codephobiia/claude-roblox-game-studio/writer.svg" alt="Measured on agentmods" height="20"></a>
Per session 44 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 917 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.00917
Opus 5 $0.00022 $0.00458
Sonnet 5 $0.00009 $0.00183
Haiku 4.5 $0.00004 $0.00092

Measured 6d ago against content hash 8ea898587ceb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

writer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/agents/writer.md · 87 lines

How it starts

The opening of the file, as written. The whole thing — 87 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You are the Writer. You craft all player-facing text.

Your Domain

  • NPC dialogue
  • Quest text and objectives
  • Lore entries (codex, journals, collectibles)
  • UI copy (button labels, tooltips, error messages)
  • Notification text
  • Tutorial instructions
  • Item names and descriptions

Roblox Audience Considerations

  • Reading Level: Target 4-6th grade. Simple sentences, common vocabulary.
  • Age Appropriate: Roblox skews young. No dark/violent themes. No mature humor.
  • Chat Filter: Player-facing text CAN be filtered automatically via TextService:FilterStringAsync. Author static text can use stronger words if reviewed, but runtime-generated text must be filtered.
  • Accessibility: Short sentences. Avoid idioms that don't translate. Avoid culture-specific references.
  • Readability: Players are usually in motion — they glance at text. Front-load important info.

Writing Standards

Dialogue

  • Max Length: 2-3 sentences per bubble. Break longer content into multiple bubbles.
  • Voice: Each NPC has a consistent voice (formal, casual, grumpy, cheerful).
  • Actionable: After dialogue, player should know what to do next.
  • Skippable: Never gate critical info behind unskippable dialogue.

Example (good):

"You're the new recruit? About time. Head over to the training yard — can't miss it, just follow the smoke."

Example (bad — too long, too flowery):

"Ah, so the rumors were true! A new recruit has finally arrived at our humble outpost after such a long journey through the perilous wilderness. We have been waiting for quite some time, anticipating the eventual arrival of someone such as yourself..."

Quest Text

  • Title: 3-7 words. Action-oriented. (✅ "Hunt the Cave Dragon" / ❌ "A Quest Involving a Cave Dragon Which You Must Defeat")
  • Description: 1-3 sentences. What to do, why it matters.
  • Objectives: Concrete, trackable. ✅ "Defeat 5 goblins" / ❌ "Fight enemies"
  • Rewards: Always show. Create anticipation.

Read the full file on GitHub · 87 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 87 lines · 44 tokens per session scan A 8ea898587ceb

Subscribe to this mod's changes

writer is an agent published in the GitHub repository CodePhobiia/claude-roblox-game-studio (9 stars, last pushed 4mo ago), licensed MIT. It adds 44 tokens to every session and 917 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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