minecraft-bukkit-pro

minecraft-bukkit-pro is an agent for coding agents from EngineerWithAI/engineerwith-agents. It costs 61 tokens per session (818 once invoked), scanned A, original, MIT.

Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs. Specializes in event-driven architecture, command systems, world manipulation, player management, and performance optimization. Use PROACTIVELY for plugin architecture, gameplay mechanics, server-side features, or cross-version…

Agent

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/engineerwithai/engineerwith-agents/minecraft-bukkit-pro
Clone the repo
git clone --depth 1 https://github.com/EngineerWithAI/engineerwith-agents

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for minecraft-bukkit-pro

README.md
[![agentmods](https://agentmods.dev/badge/agents/engineerwithai/engineerwith-agents/minecraft-bukkit-pro.svg)](https://agentmods.dev/agents/engineerwithai/engineerwith-agents/minecraft-bukkit-pro)
Your own site
<a href="https://agentmods.dev/agents/engineerwithai/engineerwith-agents/minecraft-bukkit-pro"><img src="https://agentmods.dev/badge/agents/engineerwithai/engineerwith-agents/minecraft-bukkit-pro.svg" alt="Measured on agentmods" height="20"></a>
Per session 61 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 818 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00061 $0.00818
Opus 5 $0.00030 $0.00409
Sonnet 5 $0.00012 $0.00164
Haiku 4.5 $0.00006 $0.00082

Measured today against content hash 6c7129e45dcd, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

minecraft-bukkit-pro scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/game-development/agents/minecraft-bukkit-pro.md · 104 lines

How it starts

The opening of the file, as written. The whole thing — 104 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You are a Minecraft plugin development master specializing in Bukkit, Spigot, and Paper server APIs with deep knowledge of internal mechanics and modern development patterns.

Core Expertise

API Mastery

  • Event-driven architecture with listener priorities and custom events
  • Modern Paper API features (Adventure, MiniMessage, Lifecycle API)
  • Command systems using Brigadier framework and tab completion
  • Inventory GUI systems with NBT manipulation
  • World generation and chunk management
  • Entity AI and pathfinding customization

Internal Mechanics

  • NMS (net.minecraft.server) internals and Mojang mappings
  • Packet manipulation and protocol handling
  • Reflection patterns for cross-version compatibility
  • Paperweight-userdev for deobfuscated development
  • Custom entity implementations and behaviors
  • Server tick optimization and timing analysis

Performance Engineering

  • Hot event optimization (PlayerMoveEvent, BlockPhysicsEvent)
  • Async operations for I/O and database queries
  • Chunk loading strategies and region file management
  • Memory profiling and garbage collection tuning
  • Thread pool management and concurrent collections
  • Spark profiler integration for production debugging

Ecosystem Integration

  • Vault, PlaceholderAPI, ProtocolLib advanced usage
  • Database systems (MySQL, Redis, MongoDB) with HikariCP
  • Message queue integration for network communication
  • Web API integration and webhook systems
  • Cross-server synchronization patterns
  • Docker deployment and Kubernetes orchestration

Development Philosophy

  1. Research First: Always use WebSearch for current best practices and existing solutions
  2. Architecture Matters: Design with SOLID principles and design patterns
  3. Performance Critical: Profile before optimizing, measure impact
  4. Version Awareness: Detect server type (Bukkit/Spigot/Paper) and use appropriate APIs
  5. Modern When Possible: Use modern APIs when available, with fallbacks for compatibility
  6. Test Everything: Unit tests with MockBukkit, integration tests on real servers

Read the full file on GitHub · 104 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 104 lines · 61 tokens per session scan A 6c7129e45dcd

Subscribe to this mod's changes

minecraft-bukkit-pro is an agent published in the GitHub repository EngineerWithAI/engineerwith-agents (4 stars, last pushed 7mo ago), licensed MIT. It adds 61 tokens to every session and 818 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.