crawledcode: Agent for Claude Code

.claude/agents/world-tick.md

world-tick is an agent for Claude Code from forayconsulting/crawledcode. It costs 26 tokens per session (1,382 once invoked), scanned A, original, no licence file.

A background game simulation that advances non-player character plans, group movements, and environmental changes within a limited game-time period.

In plain words
What is it for?
Use it to update NPC activities, faction positions, and environmental state during an in-game time window.
Why use it?
It keeps the game world changing while the player or another system is doing something else.

Agent for Claude Code

Written for Claude Code: installed under .claude/. Also seen: model in frontmatter.

This is forayconsulting/crawledcode's own configuration. It tells Claude Code how to work on crawledcode itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything crawledcode configures →

Reuse

Borrowing it

Nothing to install: this file belongs to forayconsulting/crawledcode. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/forayconsulting/crawledcode/main/.claude/agents/world-tick.md
Clone the repo
git clone --depth 1 https://github.com/forayconsulting/crawledcode

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for world-tick

README.md
[![agentmods](https://agentmods.dev/badge/agents/forayconsulting/crawledcode/world-tick/github.svg)](https://agentmods.dev/agents/forayconsulting/crawledcode/world-tick)
Your own site
<a href="https://agentmods.dev/agents/forayconsulting/crawledcode/world-tick"><img src="https://agentmods.dev/badge/agents/forayconsulting/crawledcode/world-tick/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for world-tick

Your own site · 80×15
<a href="https://agentmods.dev/agents/forayconsulting/crawledcode/world-tick"><img src="https://agentmods.dev/badge/agents/forayconsulting/crawledcode/world-tick.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 26 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 1,382 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.01382
Opus 5.5 $0.00010 $0.00553
Sonnet 5.5 $0.00005 $0.00276
Haiku 4.5 $0.00003 $0.00138

Measured 2mo ago against content hash 09d37ad97d78, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

world-tick scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/agents/world-tick.md · 119 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 119 lines · 26 tokens per session scan A 09d37ad97d78

Subscribe to this mod's changes

world-tick is an agent published in the GitHub repository forayconsulting/crawledcode (2 stars, last pushed 7mo ago), with no licence file. It adds 26 tokens to every session and 1,382 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

world-tick compared with agents from other repositories

world-tick next to 6 agents from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
world-tickforayconsulting/crawledcodeAgent27mo agononeA26Claude Code
pixel-art-animation-reviewerAnastasiyaW/codex-claude-code-configAgent214yesterdayMITA140Claude Code
ai-programmerMRCalderon3D/everything-game-dev-codeAgent1099d agoMITA19Claude Code
console-compliance-reviewerMRCalderon3D/everything-game-dev-codeAgent1099d agoMITA19Claude Code
gamedev-narrative-directorFluxonLab/SkillryAgent93d agononeA62Claude Code
gamedev-ui-programmerFluxonLab/SkillryAgent93d agononeA53Claude Code
live-ops-specialistCodePhobiia/claude-roblox-game-studioAgent197mo agoMITA41Claude Code