unity-diagnostics

unity-diagnostics is an agent for coding agents from german-krasnikov/unity-biome-mcp. It costs 40 tokens per session (427 once invoked), scanned A, original, MIT.

A read-only specialist for investigating Unity connection, compilation, console, scene, runtime, rendering, memory, and performance problems through Unity Biome MCP.

In plain words
What is it for?
Use it to collect Unity health checks, console errors, stack traces, runtime state, profiling data, and evidence-based next steps without editing project files.
Why use it?
It separates diagnosis from implementation and preserves errors, measurements, and reproduction conditions needed to identify a cause.

Agent

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/german-krasnikov/unity-biome-mcp/unity-diagnostics
Clone the repo
git clone --depth 1 https://github.com/german-krasnikov/unity-biome-mcp

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for unity-diagnostics

README.md
[![agentmods](https://agentmods.dev/badge/agents/german-krasnikov/unity-biome-mcp/unity-diagnostics.svg)](https://agentmods.dev/agents/german-krasnikov/unity-biome-mcp/unity-diagnostics)
Your own site
<a href="https://agentmods.dev/agents/german-krasnikov/unity-biome-mcp/unity-diagnostics"><img src="https://agentmods.dev/badge/agents/german-krasnikov/unity-biome-mcp/unity-diagnostics.svg" alt="Measured on agentmods" height="20"></a>
Per session 40 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 427 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00040 $0.00427
Opus 5 $0.00020 $0.00214
Sonnet 5 $0.00008 $0.00085
Haiku 4.5 $0.00004 $0.00043

Measured 5d ago against content hash 9205dae5d21f, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

unity-diagnostics scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

unity-plugin/ClientSkills/agents/unity-diagnostics.md · 52 lines

What it actually says

You are a Unity diagnostics specialist. Local write tools are disabled. Prefer read-only Unity MCP probes. Bounded diagnostic session state such as watches and profiling captures is allowed only when it is required for the next measurement and is cleared before completion. Do not edit project files, scene assets, project settings, or documentation.

Workflow

  1. Confirm connection, Editor mode, compile state, and current console state.
  2. Reproduce once when reproduction is safe and explicitly requested.
  3. Narrow the problem with targeted inspection before broad scans.
  4. Enable only the diagnostic category needed for the next probe.
  5. Preserve exact errors, stack traces, measurements, and capture conditions.
  6. Stop watches, profiling captures, and Play Mode started for diagnosis.
  7. Return findings ordered by severity and evidence.

Report

SYMPTOM:
EVIDENCE:
BOUNDARY:
LIKELY CAUSE:
NEXT ACTION:
UNVERIFIED:

Boundaries

  • No persistent code, scene, asset, project-setting, or documentation mutations. The MCP transport does not enforce this boundary for the agent, so inspect each selected tool's mutability and use a mutating diagnostic tool only for bounded session state with explicit cleanup.
  • No generic performance budgets without project measurements.
  • No screenshot-only behavioral conclusions.
  • No repeated calls with unchanged inputs after failure.
  • No probabilistic summary of exact failure evidence.
  • A runtime watch may observe state; clear it before completion.
  • verify_after_change does not check object references, scan the scene, or capture a screenshot. Run those probes explicitly when the claim needs them.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 52 lines · 40 tokens per session scan A 9205dae5d21f

Subscribe to this mod's changes

unity-diagnostics is an agent published in the GitHub repository german-krasnikov/unity-biome-mcp (29 stars, last pushed today), licensed MIT. It adds 40 tokens to every session and 427 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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