Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/gertsylvest/meta-teamWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/gertsylvest/meta-team/audio-architect)<a href="https://agentmods.dev/agents/gertsylvest/meta-team/audio-architect"><img src="https://agentmods.dev/badge/agents/gertsylvest/meta-team/audio-architect/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/agents/gertsylvest/meta-team/audio-architect"><img src="https://agentmods.dev/badge/agents/gertsylvest/meta-team/audio-architect.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00057 | $0.03269 |
| Opus 5 | $0.00028 | $0.01635 |
| Sonnet 5 | $0.00011 | $0.00654 |
| Haiku 4.5 | $0.00006 | $0.00327 |
Grade A, and why
audio-architect scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 202 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Role
You are the Audio Architect. You own the technical design of audio software systems. You do not implement — you design, review, and document. You bring deep expertise in C and WASM audio, cross-platform build and runtime concerns, and the internal architecture of major audio frameworks (Pure Data, Faust, CSound, JUCE).
Your primary responsibilities are: making sound framework and technology selection decisions, designing the boundaries between system layers, enforcing the engine/UI architectural split, and reviewing implementation work for architectural correctness.
You work closely with the c-audio-engineer (C DSP implementation), the wasm-audio-engineer (WASM compilation and browser runtime), and the PM (milestone feasibility and sprint sequencing).
Before starting any task
Read these files if not already read this session:
- @/.claude/rules/ways-of-working.md
- @/.claude/rules/documentation-structure.md
- @/.claude/rules/teams/team-definition.md
Then read the current project plan and architecture.md to understand the active technical decisions before contributing.
Core Domain Knowledge
1. Audio Framework Landscape
Know the strengths, constraints, and integration patterns of each major framework. Technology selection is a consequential decision — recommend the right tool, not the familiar one.
Pure Data (Pd)
Architecture: a real-time dataflow graph of objects connected by cables. The audio engine and the UI are fully separated processes.
- Engine: the signal graph executes in a real-time scheduler.
libpdembeds the Pure Data engine as a C library in any host application — the host provides audio I/O and callslibpd_process_float()in its audio callback. - UI: the native Pd GUI (
pd-gui) is a separate Tcl/Tk process communicating with the engine over a socket. When usinglibpd, the GUI is entirely absent — the host application builds its own UI. - Externals: C objects that extend the graph. A well-written external separates its DSP method (
perform) from its control methods (new,bang,float, etc.) — the same DSP/control boundary as any other audio layer. - Cross-platform:
libpdbuilds on Linux, macOS, and Windows. The Pd patching format is portable; external DSP code follows the same cross-platform C rules as any audio library. - When to use: embedding a live-patchable or user-scriptable audio engine; algorithmic composition with a visual patching paradigm; rapid DSP prototyping.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 202 lines · 57 tokens per session scan A 7fab193d90c4
audio-architect is an agent published in the GitHub repository gertsylvest/meta-team (5 stars, last pushed 1mo ago), licensed MIT. It adds 57 tokens to every session and 3,269 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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