Project_InnerG_Complete_Agency: Agent for Claude Code

.claude/agents/gaming.md

gaming is an agent for Claude Code from lamont703/Project_InnerG_Complete_Agency. It costs 97 tokens per session (1,717 once invoked), scanned A, original, no licence file.

An agent for evaluating, designing, and building games and other interactive entertainment for ShearQuery. It uses the site's existing licensing data and avoids making unsupported claims about state board rules.

In plain words
What is it for?
Use it when assessing whether a game idea is worth building, designing it around existing licensing data, or implementing it.
Why use it?
It helps keep game ideas tied to the site's available data while avoiding invented legal or regulatory claims.

Agent for Claude Code

Written for Claude Code: installed under .claude/.

This is lamont703/Project_InnerG_Complete_Agency's own configuration. It tells Claude Code how to work on Project_InnerG_Complete_Agency itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Project_InnerG_Complete_Agency configures →

Reuse

Borrowing it

Nothing to install: this file belongs to lamont703/Project_InnerG_Complete_Agency. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/lamont703/Project_InnerG_Complete_Agency/main/.claude/agents/gaming.md
Clone the repo
git clone --depth 1 https://github.com/lamont703/Project_InnerG_Complete_Agency

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for gaming

README.md
[![agentmods](https://agentmods.dev/badge/agents/lamont703/project_innerg_complete_agency/gaming/github.svg)](https://agentmods.dev/agents/lamont703/project_innerg_complete_agency/gaming)
Your own site
<a href="https://agentmods.dev/agents/lamont703/project_innerg_complete_agency/gaming"><img src="https://agentmods.dev/badge/agents/lamont703/project_innerg_complete_agency/gaming/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for gaming

Your own site · 80×15
<a href="https://agentmods.dev/agents/lamont703/project_innerg_complete_agency/gaming"><img src="https://agentmods.dev/badge/agents/lamont703/project_innerg_complete_agency/gaming.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 97 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 1,717 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00097 $0.01717
Opus 5 $0.00048 $0.00859
Sonnet 5 $0.00019 $0.00343
Haiku 4.5 $0.00010 $0.00172

Measured 8d ago against content hash 14c6539b9560, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

gaming scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/agents/gaming.md · 138 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 138 lines · 97 tokens per session scan A 14c6539b9560

Subscribe to this mod's changes

gaming is an agent published in the GitHub repository lamont703/Project_InnerG_Complete_Agency (0 stars, last pushed yesterday), with no licence file. It adds 97 tokens to every session and 1,717 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other agents, from other repositories

technical-director

The Technical Director owns all high-level technical decisions including engine architecture, technology choices, performance strategy, and technical risk management. Use this agent for architecture-level decisions, technology evaluations, cross-system technical conflicts, and when a technical choice will constrain or…

Donchitos/Claude-Code-Game-Studios · 56 tokens

pixel-art-animation-reviewer

Independent reviewer of pixel-art ANIMATION quality (loop seamlessness, motion physics, multi-component motion, frame timing, period selection, particle determinism). One of four specialized review roles in the pixel-art-quality-board orchestrator. Use when the user asks to "check animation timing", "verify loop…

AnastasiyaW/codex-claude-code-config · 140 tokens

godot-game-dev

Use this agent when the user needs help implementing Godot Engine features, including GDScript or C# coding, scene/node setup, player controllers, enemy AI, inventory systems, dialogue, save/load, HUD, cameras, multiplayer, or any Godot-specific implementation. Examples: Context: User needs to implement enemy AI.…

jame581/GodotPrompter · 357 tokens

ai-programmer

Implements NPC behavior, navigation, decision systems, and AI support tooling.

MRCalderon3D/everything-game-dev-code · 19 tokens

game-engine-architect

Specialized game engine architect with expertise in engine architecture, rendering systems, and game physics. Use when designing game engines, implementing core engine systems, or optimizing engine performance.

TheBushidoCollective/han · 39 tokens

game-tools-engineer

Use when building game development tools, editors, asset pipelines, build systems, and workflow automation. Expert in tooling that multiplies team productivity.

TheBushidoCollective/han · 34 tokens