dart-mechanical-refactor

dart-mechanical-refactor is a command for Claude Code from dartsim/dart. It costs 8 tokens per session (302 once invoked), scanned A, original, BSD-2-Clause.

A workflow for making repetitive code changes while preserving the program’s behavior. It defines the transformation, encourages scriptable edits, updates affected project files, and runs checks before a pull request.

In plain words
What is it for?
Use it to refactor code or reorganise files, update build and documentation references, verify the result, and summarise remaining risks.
Why use it?
It keeps mechanical refactoring focused and helps reveal accidental changes through linting, builds, and tests.

Command for Claude Code

Written for Claude Code: argument-hint in frontmatter. Also seen: agent in frontmatter; mentions AGENTS.md.

Good fit Use it to refactor code or reorganise files, update build and documentation references, verify the result, and summarise remaining risks.

Compare 6 commands from other repositories ↓
Install with agentmods
npx agentmods add commands/dartsim/dart/dart-mechanical-refactor
About the project

DART is an open-source C++23 physics engine that simulates the movement and interactions of articulated rigid-body systems for robotics, animation, and machine learning. Researchers and developers use it for kinematics, dynamics, collision handling, constraints, and loading robot models, with C++ and Python interfaces. The catalogue add-ons support workflows built around this engine.

dartsim/dart · 1,217 stars · on GitHub · dart.readthedocs.io

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/dartsim/dart

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for dart-mechanical-refactor

README.md
[![agentmods](https://agentmods.dev/badge/commands/dartsim/dart/dart-mechanical-refactor/github.svg)](https://agentmods.dev/commands/dartsim/dart/dart-mechanical-refactor)
Your own site
<a href="https://agentmods.dev/commands/dartsim/dart/dart-mechanical-refactor"><img src="https://agentmods.dev/badge/commands/dartsim/dart/dart-mechanical-refactor/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for dart-mechanical-refactor

Your own site · 80×15
<a href="https://agentmods.dev/commands/dartsim/dart/dart-mechanical-refactor"><img src="https://agentmods.dev/badge/commands/dartsim/dart/dart-mechanical-refactor.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 8 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 302 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00008 $0.00302
Opus 5.5 $0.00003 $0.00121
Sonnet 5.5 $0.00002 $0.00060
Haiku 4.5 $0.00001 $0.00030

Measured 16d ago against content hash 4d2a85cf0df7, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

dart-mechanical-refactor scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 16d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/commands/dart-mechanical-refactor.md · 40 lines

What it actually says

Perform mechanical refactor: $ARGUMENTS

Required Reading

@AGENTS.md @CONTRIBUTING.md @docs/onboarding/code-style.md

Workflow

  1. Define the exact transformation and scope before editing.
  2. Create a topic branch from the target branch, for example git switch --no-track -c refactor/<topic> origin/main.
  3. Prefer scriptable or automated edits when the transformation is repetitive.
  4. Keep behavior unchanged; do not mix in feature work or cleanup outside scope.
  5. If reorganizing files, update CMake, pixi tasks, generated indexes, and docs.
  6. Run focused checks first, then broader checks according to risk:
    • pixi run lint
    • pixi run build
    • pixi run test
    • pixi run test-all when feasible
    • pixi run -e gazebo test-gz when package, collision, constraint, or downstream Gazebo/gz-physics compatibility could be affected
  7. Ask for explicit maintainer/user approval before pushing or opening a PR. After approval, open a PR with a clear scope statement and no behavior-change claim unless tested.

Output

  • Transformation summary
  • Files or areas changed
  • Verification run
  • Any residual risk
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 16d ago Changed 4d2a85cf0df7
  2. 22d ago Changed · +3 lines 482a64bd91cf
  3. 1mo ago Changed · -1 lines c063d9d2836e
  4. 1mo ago First seen · 38 lines · 8 tokens per session scan A 9a514186e7b5

Subscribe to this mod's changes

dart-mechanical-refactor is a command published in the GitHub repository dartsim/dart (1,217 stars, last pushed today), licensed BSD-2-Clause. It adds 8 tokens to every session and 302 once invoked, about $0.0000 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.