furkantokkan/agent-foundry

100+ reusable skills for Codex and Claude Code. Build Unity games with workflows for planning, coding, testing, UI polish, Blender assets, and AI 3D.

10Stars on the repository
201Mods indexed here, across every type
todayLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

task-status

73

furkantokkan/agent-foundry

Command Claude Code

Show a read-only task snapshot including unresolved/verified defect counts, evidence freshness, blockers, and the next command.

not rated 10 2d ago A 23 tokens original MIT

team-audio

74

furkantokkan/agent-foundry

Command Claude Code

Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipeline from direction to implementation.

not rated 10 2d ago A 0 tokens original MIT

team-combat

75

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the combat team: coordinates game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-designer, and qa-tester to design, implement, and validate a combat feature end-to-end.

not rated 10 2d ago A 0 tokens original MIT

team-level

76

furkantokkan/agent-foundry

Command Claude Code

Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer + qa-tester for complete area/level creation.

not rated 10 2d ago A 0 tokens original MIT

team-live-ops

77

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to design and plan a season, event, or live content update.

not rated 10 2d ago A 0 tokens original MIT

team-narrative

78

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.

not rated 10 2d ago A 0 tokens original MIT

team-polish

79

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to optimize, polish, and harden a feature or area for release quality.

not rated 10 2d ago A 0 tokens original MIT

team-qa

80

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the QA team through a full testing cycle. Coordinates qa-lead (strategy + test plan) and qa-tester (test case writing + bug reporting) to produce a complete QA package for a sprint or feature. Covers: test plan generation, test case writing, smoke check gate, manual QA execution, and sign-off report.

not rated 10 2d ago A 0 tokens original MIT

team-release

81

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the release team: coordinates release-manager, qa-lead, devops-engineer, and producer to execute a release from candidate to deployment.

not rated 10 2d ago A 0 tokens original MIT

team-ui

82

furkantokkan/agent-foundry

Command Claude Code

Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, review, and polish. Integrates with /ux-design, /ux-review, and studio UX templates.

not rated 10 2d ago A 0 tokens original MIT

tech-debt

83

furkantokkan/agent-foundry

Command Claude Code

Track, categorize, and prioritize technical debt across the codebase. Scans for debt indicators, maintains a debt register, and recommends repayment scheduling.

not rated 10 2d ago A 29 tokens original MIT

furkantokkan/agent-foundry

Command Claude Code

Quality review of test files and manual evidence documents. Goes beyond existence checks — evaluates assertion coverage, edge case handling, naming conventions, and evidence completeness. Produces ADEQUATE/INCOMPLETE/MISSING verdict per story. Run before QA sign-off or on demand.

not rated 10 2d ago A 54 tokens original MIT

test-flakiness

85

furkantokkan/agent-foundry

Command Claude Code

Detect non-deterministic (flaky) tests by reading CI run logs or test result history. Aggregates pass rates per test, identifies intermittent failures, recommends quarantine or fix, and maintains a flaky test registry. Best run during Polish phase or after multiple CI runs.

not rated 10 2d ago A 54 tokens original MIT

test-helpers

86

furkantokkan/agent-foundry

Command Claude Code

Generate engine-specific test helper libraries for the project's test suite. Reads existing test patterns and produces tests/helpers/ with assertion utilities, factory functions, and mock objects tailored to the project's systems. Reduces boilerplate in new test files.

not rated 10 2d ago A 46 tokens original MIT

test-setup

87

furkantokkan/agent-foundry

Command Claude Code

Scaffold the test framework and CI/CD pipeline for the project's engine. Creates the tests/ directory structure, engine-specific test runner configuration, and GitHub Actions workflow. Run once during Technical Setup phase before the first sprint begins.

not rated 10 2d ago A 45 tokens original MIT

furkantokkan/agent-foundry

Command Claude Code

Learn, audit, design, or bootstrap a professional Claude Code and Codex workflow for a Unity repository.

not rated 10 2d ago A 21 tokens original MIT

unity-dev

89

furkantokkan/agent-foundry

Command Claude Code

Work on a Unity task using the repository's canonical architecture, ownership, automation, and verification policies.

not rated 10 2d ago A 20 tokens original MIT

unity-preflight

91

furkantokkan/agent-foundry

Command Claude Code

Run a read-only Unity repository, Editor, automation, ownership, and verification readiness check.

not rated 10 2d ago A 18 tokens original MIT

ux-design

92

furkantokkan/agent-foundry

Command Claude Code

Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec.md (per screen/flow) or hud-design.md using the studio templates.

not rated 10 2d ago A 58 tokens original MIT

ux-review

93

furkantokkan/agent-foundry

Command Claude Code

Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD alignment, and implementation readiness. Produces APPROVED / NEEDS REVISION / MAJOR REVISION NEEDED verdict with specific gaps.

not rated 10 2d ago A 48 tokens original MIT

vertical-slice

94

furkantokkan/agent-foundry

Command Claude Code

Pre-Production validation — build a production-quality end-to-end build to confirm the full game loop is achievable before committing to Production. Run after GDDs, architecture, and UX specs are complete. Produces a PROCEED/PIVOT/KILL verdict that gates the Pre-Production → Production transition.

not rated 10 2d ago A 62 tokens original MIT

agent-orchestration

95

furkantokkan/agent-foundry

Command Claude Code

Coordinate independent work with ownership, worktrees, sequential roles, and verification through agent-orchestration.

not rated 10 2d ago A 20 tokens original MIT

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