Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/sponticelli/gamedev-claude-pluginsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/sponticelli/gamedev-claude-plugins/a11y-check)<a href="https://agentmods.dev/commands/sponticelli/gamedev-claude-plugins/a11y-check"><img src="https://agentmods.dev/badge/commands/sponticelli/gamedev-claude-plugins/a11y-check/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/commands/sponticelli/gamedev-claude-plugins/a11y-check"><img src="https://agentmods.dev/badge/commands/sponticelli/gamedev-claude-plugins/a11y-check.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00019 | $0.00428 |
| Opus 5 | $0.00010 | $0.00214 |
| Sonnet 5 | $0.00004 | $0.00086 |
| Haiku 4.5 | $0.00002 | $0.00043 |
Grade A, and why
a11y-check scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Quick Accessibility Check
Rapid accessibility scan of a specific feature, screen, or mechanic.
Process
- Identify what to check
- Scan all four accessibility pillars
- Identify top barriers
- Provide quick fixes
- Note platform-specific concerns
Output Format
## A11y Check: [Feature/Screen]
### Quick Assessment
**Risk Level:** [High/Medium/Low]
**Biggest Barrier:** [Most significant accessibility issue]
### Pillar Scan
| Pillar | Status | Key Issue |
|--------|--------|-----------|
| Visual | [OK/Warning/Fail] | [Issue or "None"] |
| Motor | [OK/Warning/Fail] | [Issue or "None"] |
| Cognitive | [OK/Warning/Fail] | [Issue or "None"] |
| Auditory | [OK/Warning/Fail] | [Issue or "None"] |
### Barriers Found
1. **[Barrier]:** Affects [who], [severity]
2. **[Barrier]:** Affects [who], [severity]
3. **[Barrier]:** Affects [who], [severity]
### Quick Fixes
| Issue | Fix | Effort |
|-------|-----|--------|
| [Issue] | [Solution] | [Low/Med] |
| [Issue] | [Solution] | [Low/Med] |
| [Issue] | [Solution] | [Low/Med] |
### Platform Flags
[Any platform certification concerns]
### Check These
- [ ] Color contrast meets 4.5:1 for text
- [ ] Controls can be remapped
- [ ] Audio has visual alternative
- [ ] Text is readable at minimum size
Quick Questions
If context is missing, ask:
- "What screen or feature should I check?"
- "What platforms are you targeting?"
- "What accessibility features exist already?"
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 66 lines · 19 tokens per session scan A aac8b5ec9ce6
a11y-check is a command published in the GitHub repository sponticelli/gamedev-claude-plugins (15 stars, last pushed 8mo ago), licensed MIT. It adds 19 tokens to every session and 428 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other commands, from other repositories
sim
Run the EmbodiedGen simulation rendering workflow with sim-cli.
cert-check
Review the current state against certification and platform compliance expectations.
combat-design
Design or revise combat rules, variables, readability, and tuning direction.
ui-flow-review
Review menus, HUD, navigation, and player flow from a UX perspective.
status
Show 3d-design team status and recent activity.
unity-optimize
Profile and optimize performance — uses MCP profiler for frame timing, memory, rendering stats. Identifies bottlenecks and applies fixes.