Instructions file CodexOpenCode
AGENTS.md instructions for NateBJones-Projects/OB1, covering ob1 agent instructions, parallel agent worktrees, setup pattern, agent assignment template and rules.
42 tagged memory-layer, measured the same way as everything else here.
Instructions file CodexOpenCode
AGENTS.md instructions for NateBJones-Projects/OB1, covering ob1 agent instructions, parallel agent worktrees, setup pattern, agent assignment template and rules.
Instructions file
Claude Code instructions for NateBJones-Projects/OB1, covering claude.md — agent instructions for open brain, what this repo is, repo structure, parallel agent worktrees and setup pattern.
Skill Claude CodeCodex
Continuous learning system that extracts reusable knowledge from work sessions. Triggers: (1) /aiception command, (2) 'save this as a skill' or 'extract a skill from this', (3) 'what did we learn?', (4) after non-obvious debugging or trial-and-error discovery. Creates new skills when valuable reusable knowledge is…
Skill Claude CodeCodex
Use when processing voice transcripts, brain dumps, stream-of-consciousness notes, or any raw multi-topic capture. Extracts every idea thread, then evaluates each one with deep brainstorming, then captures results to Open Brain. Trigger on transcripts, exports, "process this", "pan for gold", "brain dump", "what did I…
Skill Claude CodeCodex
Conversation-first workflow for turning tacit work patterns into a structured operating model. Use when the user wants to map how their work actually runs, generate USER.md / SOUL.md / HEARTBEAT.md artifacts, or build an agent-ready model of rhythms, recurring decisions, dependencies, institutional knowledge, and…
MCP server Claude CodeCodexCursor +2
Persistent memory layer that saves and recalls your project context and preferences. Remote server at mcp.memxus.com.
Instructions file CodexOpenCode
Instructions for Mneno-AI/Mneno, covering agents.md, project overview, repository structure, development setup and build, lint, and test commands.
Skill Claude CodeCodex
Use when working in a repository that uses Mneno for local project memory through the CLI, including task-start context recovery, narrow memory search, and storing durable project facts before stopping work.
Instructions file CodexOpenCode
Instructions for 8Dionysus/aoa-memo, covering agents.md, purpose, owner lane, start here and route modes.
Agent
Agent "AGENTS" from 8Dionysus/aoa-memo, covering agents.md, purpose, source, route and validate.
Skill Claude CodeCodex
AoA/Abyss durable memory and owner orientation: use when ongoing work may depend on reviewed prior decisions, provenance, lifecycle/currentness, or an existing memo artifact, even when none is named. Also use to recall, review, or evolve a candidate, export, quarantine packet, object, corpus identity, lifecycle…
Plugin Claude Code
File-based, progressive-disclosure memory for Claude Code.
Command
Build/refresh layered memory by distilling past session transcripts into themes. Optional --limit N caps how many new transcripts are ingested this run.
Command
Consolidate stored memory — merge overlapping/duplicate themes into single coherent themes and rebuild the index. Runs automatically after each build; use this to run it on demand.
Command
Delete layered-memory's stored data dirs (/.claude/memory and any per-repo dirs). Dry-run by default; needs --yes to actually delete. Run BEFORE /plugin uninstall.
Hook
Runs when a session starts, executing session-start.py via python3. From LijiAlex/layered-memory.
Skill Claude CodeCodex
Filing engine — fold a new session feature-episode into ONE existing feature note (rewrite, not append). Used by /memory:build.
Skill Claude CodeCodex
Use when the user asks about something that may be in stored memory, says "load memory", "what do you know about X", "load ", or signals a wrong recall ("wrong memory", "that's not the right context", "reload", "rescan"). Surfaces the relevant stored theme summary as reference.
Skill Claude CodeCodex
Engine A — classify one Claude Code session and extract a type-aware feature-episode from its (compressed) transcript. Used by /memory:build.
At most 3 mods per repository are shown here — the rest are on their repository pages: