forge-status

forge-status is a command for Claude Code from vstrapasson/rpg-marketplace. It costs 21 tokens per session (364 once invoked), scanned A, original, MIT.

A read-only status report for a role-playing game world built from a manifest, which is a file listing generated content and its state.

In plain words
What is it for?
Use it to check the build status of a world or individual unit, review pending map jobs, and see counts of created content.
Why use it?
It shows what has already been created, what remains, and what does not match the expected plan without creating anything new.

Command for Claude Code

Written for Claude Code: ${CLAUDE_PLUGIN_ROOT} variable.

Runs only inside its plugin — its command needs a path that Claude Code sets for a plugin’s own hooks and for nothing else. Install the plugin, not this.

Part of the rpg-foundry-forge plugin — 9 skills, 4 commands, 3 agents shipped together

Good fit Use it to check the build status of a world or individual unit, review pending map jobs, and see counts of created content.

Compare 6 commands from other repositories ↓
Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add vstrapasson/rpg-marketplace
Claude Code
/plugin install rpg-foundry-forge

Made for: Claude Code.

Or install rpg-foundry-forge, the plugin that ships this one along with the rest of its 9 skills, 4 commands, 3 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for forge-status

README.md
[![agentmods](https://agentmods.dev/badge/commands/vstrapasson/rpg-marketplace/forge-status/github.svg)](https://agentmods.dev/commands/vstrapasson/rpg-marketplace/forge-status)
Your own site
<a href="https://agentmods.dev/commands/vstrapasson/rpg-marketplace/forge-status"><img src="https://agentmods.dev/badge/commands/vstrapasson/rpg-marketplace/forge-status/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for forge-status

Your own site · 80×15
<a href="https://agentmods.dev/commands/vstrapasson/rpg-marketplace/forge-status"><img src="https://agentmods.dev/badge/commands/vstrapasson/rpg-marketplace/forge-status.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 21 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 364 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00021 $0.00364
Opus 5 $0.00010 $0.00182
Sonnet 5 $0.00004 $0.00073
Haiku 4.5 $0.00002 $0.00036

Measured 9d ago against content hash 7e2f3d106df3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

forge-status scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/rpg-foundry-forge/commands/forge-status.md · 31 lines

What it actually says

/forge-status [unit note name] [--world ]

Read-only. Show what's built, pending, and unmatched, plus any in-flight map jobs. Creates nothing.

Determine the world (ask, or get-world-info via MCP). Then, cwd = the user's vault root:

PLUGIN="${CLAUDE_PLUGIN_ROOT}"
node --input-type=module <<EOF
import { loadVault } from "${PLUGIN}/scripts/lib/vault-read.mjs";
import { resolveUnit } from "${PLUGIN}/scripts/lib/resolve.mjs";
import { loadManifest, pendingMapJobs } from "${PLUGIN}/scripts/lib/manifest.mjs";
import { diffManifest } from "${PLUGIN}/scripts/lib/build-plan.mjs";
const vaultDir = process.cwd();
const world = "<world>";          // fill in
const unit = process.argv[1] || ""; // optional: scope to one sessao/encontro/desafio
const manifest = await loadManifest(vaultDir, world);
let diff = null;
if (unit) {
  const { index } = await loadVault(vaultDir);
  diff = diffManifest(resolveUnit(index, unit), manifest);
}
console.log(JSON.stringify({ world, pendingMapJobs: pendingMapJobs(manifest), diff,
  builtCounts: Object.fromEntries(Object.entries(manifest.entities||{}).map(([t,r])=>[t,Object.keys(r).length])) }, null, 2));
EOF

Present it as a per-concern table (built / to-build / unmatched) + map jobs in flight. If the manifest doesn't exist yet, say "nothing built yet for world ."

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 31 lines · 21 tokens per session scan A 7e2f3d106df3

Subscribe to this mod's changes

forge-status is a command published in the GitHub repository vstrapasson/rpg-marketplace (2 stars, last pushed 1mo ago), licensed MIT. It adds 21 tokens to every session and 364 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.