rpg-impact-ack

rpg-impact-ack is a command for Claude Code from vstrapasson/rpg-marketplace. It costs 20 tokens per session (438 once invoked), scanned A, original, MIT.

A command that dismisses one reported impact item for the current turn. An impact item is a related campaign note that the system says may need attention.

In plain words
What is it for?
It is for acknowledging a specific note after reviewing its path and giving a reason.
Why use it?
It records why a reported item does not need action, so the end-of-turn check does not keep treating it as unresolved.

Command for Claude Code

Written for Claude Code: argument-hint in frontmatter.

Runs only inside its plugin — its command needs a path that Claude Code sets for a plugin’s own hooks and for nothing else. Install the plugin, not this.

Part of the rpg-vault-guardian plugin — 2 skills, 5 commands, 1 agent, 3 hooks shipped together

Good fit It is for acknowledging a specific note after reviewing its path and giving a reason.

Compare 6 commands from other repositories ↓
Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add vstrapasson/rpg-marketplace
Claude Code
/plugin install rpg-vault-guardian

Made for: Claude Code.

Or install rpg-vault-guardian, the plugin that ships this one along with the rest of its 2 skills, 5 commands, 1 agent, 3 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for rpg-impact-ack

README.md
[![agentmods](https://agentmods.dev/badge/commands/vstrapasson/rpg-marketplace/rpg-impact-ack/github.svg)](https://agentmods.dev/commands/vstrapasson/rpg-marketplace/rpg-impact-ack)
Your own site
<a href="https://agentmods.dev/commands/vstrapasson/rpg-marketplace/rpg-impact-ack"><img src="https://agentmods.dev/badge/commands/vstrapasson/rpg-marketplace/rpg-impact-ack/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for rpg-impact-ack

Your own site · 80×15
<a href="https://agentmods.dev/commands/vstrapasson/rpg-marketplace/rpg-impact-ack"><img src="https://agentmods.dev/badge/commands/vstrapasson/rpg-marketplace/rpg-impact-ack.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 20 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 438 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00020 $0.00438
Opus 5.5 $0.00008 $0.00175
Sonnet 5.5 $0.00004 $0.00088
Haiku 4.5 $0.00002 $0.00044

Measured 20d ago against content hash 1139a62656c4, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

rpg-impact-ack scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 20d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/rpg-vault-guardian/commands/rpg-impact-ack.md · 34 lines

What it actually says

rpg-impact-ack — Dismiss one Impact item for this turn

Run against the current vault (CWD must be the vault root). <nota> is the item's path exactly as the Impact set printed it (e.g. Prep de Sessão.md or quests/O Resgate.md), with its .md/.html extension; <motivo> is a short reason, everything after the path.

If the vault's MCP server is running (the mcp__rpg-vault__impact_ack tool is available in this session), call it instead with { nota, motivo }: it answers from the server's live index in one call, with the same result. Otherwise, run the script:

node "${CLAUDE_PLUGIN_ROOT}/scripts/impact-ack.mjs" --vault "$(pwd)" "$ARGUMENTS"

The whole argument line arrives as one string, so the script splits it right after the note's extension: Prep de Sessão.md nada a mudar becomes the note Prep de Sessão.md and the reason nada a mudar. Passing the two as separate quoted arguments ("<nota>" "<motivo>") works too.

This is the local counterpart of impact_ack(nota, motivo) (spec): it records the dismissal for the Stop hook (hooks/impact-stop-check.mjs), which treats that item as handled — but only for the rest of this turn. The same item in a future turn's Impact set is checked again from scratch, so don't reach for this as a way to permanently silence an item; update the note instead, or use it only when the item genuinely needs no change.

If impactGate is block, the Stop hook's message already names each unhandled item and this exact command to dismiss it — use that instead of guessing the note's path.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 20d ago First seen · 34 lines · 20 tokens per session scan A 1139a62656c4

Subscribe to this mod's changes

rpg-impact-ack is a command published in the GitHub repository vstrapasson/rpg-marketplace (2 stars, last pushed 20d ago), licensed MIT. It adds 20 tokens to every session and 438 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-28.