revenantworks/claude-skills

The Revenant packs marketplace — Agent Skills packs for Claude.

2Stars on the repository
17Mods indexed here, across every type
4d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

PreToolUse

01

revenantworks/claude-skills

Hook Claude Code

Runs before the agent uses a tool for Write, Edit, MultiEdit, NotebookEdit, Bash and PowerShell tool calls, executing firewall.py via python. From revenantworks/claude-skills.

2 4d ago A tokens not measured original MIT

PostToolUse

02

revenantworks/claude-skills

Hook Claude Code

Runs after a tool call finishes for Bash tool calls, executing bump-check.py via python. From revenantworks/claude-skills.

2 4d ago A tokens not measured original MIT

claude-skills

03

revenantworks/claude-skills

Settings file Claude Code

Agent settings declaring 2 hook events (PreToolUse, PostToolUse) and 2 allowed tools.

2 4d ago A tokens not measured original MIT

revenantworks/claude-skills

Instructions file

Instructions for revenantworks/claude-skills, covering claude.md — claude-skills, layout, commands, the one arming step and hard rules.

2 4d ago A 986 tokens original MIT

foundation

05

revenantworks/claude-skills

Plugin Claude Code

revenantworks-foundation — ten standalone wrights for building, auditing, and maintaining skills, prompts, messages, agent specs, standing Claude configuration, research docs, eval suites, brand identity, token budgets, and multi-agent fan-out dispatch.

2 4d ago A tokens not measured original MIT

revenantworks/claude-skills

Skill Claude CodeCodex

Designs and audits the system around an autonomous or scheduled agent — everything but the prompt text — and emits it in the target's native form. Trigger to design, spec, harden, review, or audit an agent, bot, scheduled task, or automation acting on its own; to write a Cowork task, a Claude Code routine, or a…

2 4d ago A 218 tokens original MIT

revenantworks/claude-skills

Skill Claude CodeCodex

Defines a brand and its voice — identity, naming, palette, taglines, firewall — and applies them on request across skills, packs, artifacts, docs, and repos. Ships neutral — no brand exists until one is built or handed in; outputs spec-clean. Trigger to create, define, rebuild, or consolidate a brand, voice, or style…

2 4d ago A 193 tokens original MIT

revenantworks/claude-skills

Skill Claude CodeCodex

Shapes any message to its channel and audience. Drafts human by default in a neutral professional voice; a specific brand voice applies only when named or handed in — voice definitions live in brandwright, and defining or saving one, even as "commwright voice", routes there. Trigger to write, rewrite, reshape, or…

2 4d ago A 191 tokens original MIT

revenantworks/claude-skills

Skill Claude CodeCodex

Runs a session's fan-out — turns one large request into tiered, budgeted, recoverable units and dispatches them. Trigger when a request will take more than a few agents or spans many repos, skills, or files at once — rebuild, re-architect, overhaul, consolidate, sweep, migrate, or 'do all of this'; when subagents or a…

2 4d ago A 196 tokens original MIT

revenantworks/claude-skills

Skill Claude CodeCodex

Authors and audits eval suites for skills, prompts, and agent specs — a build-time generator whose suites live in the target and run by hand without it. Trigger when someone wants trigger evals, test cases, an assertion suite, or regression coverage written for a skill, SKILL.md, prompt card, or agent spec; when a…

2 4d ago A 173 tokens original MIT

revenantworks/claude-skills

Skill Claude CodeCodex

Turns research into verified knowledge products, two modes. Trigger when someone wants a researched recommendation, comparison, or go/no-go — which X should I pick, is Y worth it, compare A vs B — sources checked live, every claim evidence-graded; when they want a reference doc, guide, or playbook, template-first…

2 4d ago A 171 tokens original MIT

revenantworks/claude-skills

Skill Claude CodeCodex

Builds, scores, hardens, and red-teams LLM prompts — from a rough idea to a copy-paste-ready artifact — and picks which model tier to run a prompt or task on. Trigger to write, fix, improve, debug, red-team, or rewrite a prompt, meta-prompt, template, or system prompt; to assemble task parameters into a working…

2 4d ago A 215 tokens original MIT

revenantworks/claude-skills

Skill Claude CodeCodex

Builds the standing config Claude reads before work — a Claude Project's instructions and knowledge-file plan, a CLAUDE.md, a repo's .claude layout, hooks, and .mcp.json — emitted paste-ready in each surface's native form, checked against its limits. Trigger to set up, write, fix, or trim a Claude Project, project…

2 4d ago B 232 tokens original MIT

revenantworks/claude-skills

Skill Claude CodeCodex

Builds, audits, ports, and integrates install-ready Agent Skills passing best practices. Trigger to build, audit, score, or package a skill or SKILL.md; to design a pack; when asked if a skill fills a real niche; for a prose pass on a skill's or pack's own files (README, CLAUDE.md); when a skill set needs porting…

2 4d ago A 227 tokens original MIT

revenantworks/claude-skills

Skill Claude CodeCodex

Measures and shrinks the token footprint of LLM-facing artifacts — prompts, SKILL.md bodies, agent specs, CLAUDE.md, reference docs — at build time, cutting cost without changing behavior. Trigger to slim, compress, or token-optimize an artifact; to fit a token or context budget or a cached prefix; to ask why a prompt…

2 4d ago A 218 tokens original MIT

gamedev

16

revenantworks/claude-skills

Plugin Claude Code

revenantworks-gamedev — game-development skills on the -smith motif. First member: pixelsmith, art direction for pixel art that must read at several zoom scales at once.

2 4d ago A tokens not measured original MIT

revenantworks/claude-skills

Skill Claude CodeCodex

Directs pixel art that must read at several zoom scales at once — palette and silhouette rules per scale, a per-band "reads" checklist, terrain-versus-unit contrast, a one-scene look test, and briefs for an artist or an image generator. Trigger when a game renders one world through zoom bands or levels of detail…

2 4d ago A 228 tokens original MIT

At most 3 mods per repository are shown here — the rest are on their repository pages: